28 lines
712 B
C#
28 lines
712 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.EventSystems;
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namespace TON
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{
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public class ControllerUI : UIBase
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{
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public static ControllerUI Instance => UIManager.Singleton.GetUI<ControllerUI>(UIList.ControllerUI);
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/// <summary> 조이스틱에서 컨트롤된 x 값을 Player에서 사용할 수 있도록 객체화 </summary>
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public VariableJoystick joystick;
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public CharacterBase linkedCharactor { get; set; }
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public void OnClickJumpButton()
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{
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linkedCharactor.Jump();
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}
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public void OnClickAttackButton()
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{
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linkedCharactor.Attack();
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}
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}
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}
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