Files
M-Gameton-06/Gameton-06/Assets/PixelFantasy/Common/Scripts/SpriteEffect.cs
2025-01-30 18:41:41 +09:00

16 lines
453 B
C#

using UnityEngine;
namespace Assets.PixelFantasy.Common.Scripts
{
[RequireComponent(typeof(SpriteRenderer))]
[RequireComponent(typeof(Animator))]
public class SpriteEffect : MonoBehaviour
{
public void Play(string clipName, int direction = 1)
{
transform.localScale = new Vector3(direction, 1, 1);
GetComponent<Animator>().Play(clipName);
Destroy(gameObject, 0.25f);
}
}
}