Files
M-Gameton-06/Gameton-06/Assets/Gameton/Scripts/GameData/SkillData.cs
2025-02-07 20:31:19 +09:00

19 lines
374 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace TON
{
[System.Serializable]
public class SkillData
{
public string id;
public string name;
public int mpConsumption;
public float damage;
public int coolDown;
public int slotNumber;
public int requiredLevel;
}
}