19 lines
328 B
C#
19 lines
328 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace TON
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{
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[System.Serializable]
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public class PlayerData
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{
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public int id;
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public string type;
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public string name;
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public float health;
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public float score;
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public int chance;
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}
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}
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