Files
M-Gameton-06/Gameton-06/Assets/Gameton/Scripts/GameData/PlayerData.cs

19 lines
328 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace TON
{
[System.Serializable]
public class PlayerData
{
public int id;
public string type;
public string name;
public float health;
public float score;
public int chance;
}
}