Files
2025-01-30 18:41:41 +09:00

15 lines
298 B
C#

namespace Assets.PixelFantasy.PixelMonsters.Common.Scripts
{
/// <summary>
/// Animation state. The same parameter controls animation transitions.
/// </summary>
public enum MonsterState
{
Idle,
Ready,
Walk,
Run,
Jump,
Die
}
}