using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace TON { public class PauseUI : UIBase { // 컨티뉴 버튼 선택 시 public void OnPressContinueButton() { // UI 숨김 UIManager.Hide(UIList.PauseUI); // 게임 재생 Time.timeScale = 1f; } } }