using System.Collections; using System.Collections.Generic; using UnityEngine; namespace TON { public class GoldPopup : UIBase { public static GoldPopup Instance => UIManager.Singleton.GetUI(UIList.GoldPopup); private void OnEnable() { Invoke(nameof(HidePopup), 3f); } private void HidePopup() { UIManager.Hide(UIList.GoldPopup); } } }