using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.UI; namespace TON { // View public class RoulettePiece : MonoBehaviour { [SerializeField] private Image imageIcon; [SerializeField] private TextMeshProUGUI textDescription; public void Setup(RoulettePieceData pieceData) { imageIcon.sprite = pieceData.icon; textDescription.text = pieceData.description; } } }