웨이브 관련 조건 삭제

This commit is contained in:
Mingu Kim
2025-03-13 12:47:46 +09:00
parent 29ccef4231
commit f9db9ee2c2

View File

@@ -28,7 +28,6 @@ namespace TON
[SerializeField] private CharacterBase character; [SerializeField] private CharacterBase character;
private void OnEnable() private void OnEnable()
{ {
character = GameObject.Find("TON.Player").GetComponentInChildren<CharacterBase>(); character = GameObject.Find("TON.Player").GetComponentInChildren<CharacterBase>();
@@ -71,21 +70,18 @@ namespace TON
private void UpdatePlayTimeDisplay() private void UpdatePlayTimeDisplay()
{ {
if (_monsterSpawner != null && !_monsterSpawner.isTimerRunning) float playTime = StageManager.Singleton.PlayTime;
int minutes = Mathf.FloorToInt(playTime / 60f);
int seconds = Mathf.FloorToInt(playTime % 60f);
// 시간이 변경된 경우에만 문자열 생성
if (minutes != lastMinutes || seconds != lastSeconds)
{ {
float playTime = StageManager.Singleton.PlayTime - ((StageManager.Singleton.waveCount + 1) * 5); lastMinutes = minutes;
lastSeconds = seconds;
int minutes = Mathf.FloorToInt(playTime / 60f); cachedTimeString = $"time {minutes:00}:{seconds:00}";
int seconds = Mathf.FloorToInt(playTime % 60f); playTimeText.text = cachedTimeString;
// 시간이 변경된 경우에만 문자열 생성
if (minutes != lastMinutes || seconds != lastSeconds)
{
lastMinutes = minutes;
lastSeconds = seconds;
cachedTimeString = $"time {minutes:00}:{seconds:00}";
playTimeText.text = cachedTimeString;
}
} }
} }