웨이브 관련 조건 삭제
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@@ -28,7 +28,6 @@ namespace TON
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[SerializeField] private CharacterBase character;
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[SerializeField] private CharacterBase character;
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private void OnEnable()
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private void OnEnable()
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{
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{
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character = GameObject.Find("TON.Player").GetComponentInChildren<CharacterBase>();
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character = GameObject.Find("TON.Player").GetComponentInChildren<CharacterBase>();
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@@ -71,21 +70,18 @@ namespace TON
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private void UpdatePlayTimeDisplay()
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private void UpdatePlayTimeDisplay()
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{
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{
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if (_monsterSpawner != null && !_monsterSpawner.isTimerRunning)
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float playTime = StageManager.Singleton.PlayTime;
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int minutes = Mathf.FloorToInt(playTime / 60f);
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int seconds = Mathf.FloorToInt(playTime % 60f);
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// 시간이 변경된 경우에만 문자열 생성
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if (minutes != lastMinutes || seconds != lastSeconds)
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{
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{
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float playTime = StageManager.Singleton.PlayTime - ((StageManager.Singleton.waveCount + 1) * 5);
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lastMinutes = minutes;
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lastSeconds = seconds;
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int minutes = Mathf.FloorToInt(playTime / 60f);
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cachedTimeString = $"time {minutes:00}:{seconds:00}";
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int seconds = Mathf.FloorToInt(playTime % 60f);
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playTimeText.text = cachedTimeString;
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// 시간이 변경된 경우에만 문자열 생성
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if (minutes != lastMinutes || seconds != lastSeconds)
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{
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lastMinutes = minutes;
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lastSeconds = seconds;
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cachedTimeString = $"time {minutes:00}:{seconds:00}";
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playTimeText.text = cachedTimeString;
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}
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}
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}
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}
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}
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