From f5d187bbbfcd7f13a2eafc27cdb2786fa86eb27e Mon Sep 17 00:00:00 2001 From: "aube.lee" Date: Thu, 27 Feb 2025 21:28:19 +0900 Subject: [PATCH] =?UTF-8?q?fix:=20=EA=B2=8C=EC=9E=84=20=EB=B3=80=EA=B2=BD?= =?UTF-8?q?=EC=9C=BC=EB=A1=9C=20=EC=82=AC=EC=9A=A9=ED=95=98=EC=A7=80=20?= =?UTF-8?q?=EC=95=8A=EB=8A=94=20=EC=9D=B4=EB=B2=A4=ED=8A=B8=20=EC=A0=9C?= =?UTF-8?q?=EA=B1=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Gameton-06/Assets/Gameton/Scripts/GameStage/StageDeadZone.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Gameton-06/Assets/Gameton/Scripts/GameStage/StageDeadZone.cs b/Gameton-06/Assets/Gameton/Scripts/GameStage/StageDeadZone.cs index 211f4a29..bedd597b 100644 --- a/Gameton-06/Assets/Gameton/Scripts/GameStage/StageDeadZone.cs +++ b/Gameton-06/Assets/Gameton/Scripts/GameStage/StageDeadZone.cs @@ -17,7 +17,7 @@ namespace TON CharacterBase character = collision.gameObject.GetComponentInChildren(); character.Dead(); - character.OnDeathCompleted += ShowGameOverUI; // 이벤트 구독 + // character.OnDeathCompleted += ShowGameOverUI; // 이벤트 구독 } }