From f30495c93ce4506a2c4e97dfc21493b6ee84fb4c Mon Sep 17 00:00:00 2001 From: Mingu Kim Date: Sat, 1 Mar 2025 21:22:25 +0900 Subject: [PATCH] =?UTF-8?q?=EC=9B=A8=EC=9D=B4=EB=B8=8C=20=EC=A2=85?= =?UTF-8?q?=EB=A3=8C=20=EC=8B=9C=20BGM=20=EC=A2=85=EB=A3=8C?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Gameton-06/Assets/Gameton/Scripts/Monster/MonsterSpawner.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Gameton-06/Assets/Gameton/Scripts/Monster/MonsterSpawner.cs b/Gameton-06/Assets/Gameton/Scripts/Monster/MonsterSpawner.cs index 0537f5dd..2c070d8b 100644 --- a/Gameton-06/Assets/Gameton/Scripts/Monster/MonsterSpawner.cs +++ b/Gameton-06/Assets/Gameton/Scripts/Monster/MonsterSpawner.cs @@ -266,6 +266,8 @@ namespace TON { if (currentWave != 11 && GameObject.Find("TON.Player").GetComponentInChildren() != null) { + SoundManager.instance.BgSoundPlay(null); + float timer = nextWaveDelay; while (timer > 0)