diff --git a/Gameton-06/Assets/Gameton/Scripts/Monster/MonsterSpawner.cs b/Gameton-06/Assets/Gameton/Scripts/Monster/MonsterSpawner.cs index 0537f5dd..2c070d8b 100644 --- a/Gameton-06/Assets/Gameton/Scripts/Monster/MonsterSpawner.cs +++ b/Gameton-06/Assets/Gameton/Scripts/Monster/MonsterSpawner.cs @@ -266,6 +266,8 @@ namespace TON { if (currentWave != 11 && GameObject.Find("TON.Player").GetComponentInChildren() != null) { + SoundManager.instance.BgSoundPlay(null); + float timer = nextWaveDelay; while (timer > 0)