fix: 캐릭터 생성 시 영문만 입력되도록 수정

This commit is contained in:
aube.lee
2025-03-05 22:10:02 +09:00
parent 4879e2ca88
commit f0bd7b2762
2 changed files with 46 additions and 3 deletions

View File

@@ -377,11 +377,11 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_UiScaleMode: 1
m_ReferencePixelsPerUnit: 1
m_ReferencePixelsPerUnit: 100
m_ScaleFactor: 1
m_ReferenceResolution: {x: 1920, y: 1080}
m_ScreenMatchMode: 0
m_MatchWidthOrHeight: 0
m_MatchWidthOrHeight: 0.5
m_PhysicalUnit: 3
m_FallbackScreenDPI: 96
m_DefaultSpriteDPI: 96
@@ -421,6 +421,7 @@ MonoBehaviour:
createButton: {fileID: 1887714318721360375}
playerDatas: []
nicknameCondition: {fileID: 6220890634190874460}
nicknameInputField: {fileID: 0}
characterCreateUI_Modal: {fileID: 7298901665149865196}
blackCat_Spotlight: {fileID: 6897867871924581457}
whiteCat_Spotlight: {fileID: 6223168446447065192}
@@ -1236,7 +1237,19 @@ MonoBehaviour:
m_Calls: []
m_OnValueChanged:
m_PersistentCalls:
m_Calls: []
m_Calls:
- m_Target: {fileID: 6736657530173519912}
m_TargetAssemblyTypeName: TON.CharaterCreateUI, Assembly-CSharp
m_MethodName: RemoveNonEnglishCharacters
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
m_OnTouchScreenKeyboardStatusChanged:
m_PersistentCalls:
m_Calls: []