docs: 주석 추가

This commit is contained in:
aube.lee
2025-03-01 20:08:55 +09:00
parent eef0bde95b
commit ee133d5173

View File

@@ -10,10 +10,12 @@ namespace TON
{ {
public static SkillSettingUI Instance => UIManager.Singleton.GetUI<SkillSettingUI>(UIList.SkillSettingUI); public static SkillSettingUI Instance => UIManager.Singleton.GetUI<SkillSettingUI>(UIList.SkillSettingUI);
// 사용할 스킬 슬롯 3개 매핑을 위한 변수
public Transform skillSlotGroup; public Transform skillSlotGroup;
public SkillSettingUI_SkillSlot skillSlotPrefab; public SkillSettingUI_SkillSlot skillSlotPrefab;
public List<SkillSettingUI_SkillSlot> createSkillSlots = new List<SkillSettingUI_SkillSlot>(); public List<SkillSettingUI_SkillSlot> createSkillSlots = new List<SkillSettingUI_SkillSlot>();
// 전체 스킬 리스트를 스크롤 형식으로 구현하기 위함
public ScrollRect scrollRect; public ScrollRect scrollRect;
public SkillInformationItem skillInfoPrefab; public SkillInformationItem skillInfoPrefab;
public List<RectTransform> uiPrefabList = new List<RectTransform>(); public List<RectTransform> uiPrefabList = new List<RectTransform>();