Merge branch 'art' into dev

# Conflicts:
#	Gameton-06/Assets/Gameton/Art/Map/Legacy_Adventure_Pack_Grassland/Tiles/Assets/Assets.png.meta
#	Gameton-06/Assets/Gameton/Scenes/Personal Scenes/map_scene/MapReferenceScene.unity
#	Gameton-06/ProjectSettings/TagManager.asset
This commit is contained in:
aube.lee
2025-02-13 11:28:53 +09:00
36 changed files with 862309 additions and 302 deletions

View File

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pivot: {x: 0, y: 0}
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pivot: {x: 0, y: 0}
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border: {x: 0, y: 0, z: 0, w: 0}
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pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
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@@ -1929,7 +1929,7 @@ TextureImporter:
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alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
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@@ -1950,7 +1950,7 @@ TextureImporter:
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alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
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@@ -1971,7 +1971,7 @@ TextureImporter:
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pivot: {x: 0, y: 0}
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border: {x: 0, y: 0, z: 0, w: 0}
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@@ -1992,7 +1992,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2013,7 +2013,7 @@ TextureImporter:
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height: 16
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
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physicsShape: []
@@ -2034,7 +2034,7 @@ TextureImporter:
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alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
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pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
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alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
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width: 16
height: 16
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
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width: 16
height: 16
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
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width: 16
height: 16
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
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width: 16
height: 16
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2181,7 +2181,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
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@@ -2202,7 +2202,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
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width: 16
height: 16
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2244,7 +2244,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2265,7 +2265,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
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width: 16
height: 16
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
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@@ -2307,7 +2307,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2328,7 +2328,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2349,7 +2349,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []

View File

@@ -211,10 +211,10 @@ TextureImporter:
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape:
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- - {x: -1, y: -2}
- {x: -8, y: -8}
- {x: 8, y: -8}
- {x: 8, y: 1}
- {x: 8, y: 0}
tessellationDetail: 0
bones: []
spriteID: ee7bf6ddced98364b9baaf491a3219f2
@@ -235,13 +235,7 @@ TextureImporter:
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape:
- - {x: 2, y: 6}
- {x: -3, y: 4}
- {x: -8, y: 0}
- {x: -8, y: -8}
- {x: 8, y: -8}
- {x: 8, y: 8}
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 0d76aa8c0d103ae4cb3dc768044716ca
@@ -535,12 +529,7 @@ TextureImporter:
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape:
- - {x: -7, y: -6}
- {x: -8, y: -8}
- {x: 8, y: -8}
- {x: 8, y: 8}
- {x: 4, y: 5}
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 179b55616c665b0489535a48124959f5

View File

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m_CellLayout: 0
m_CellSwizzle: 0
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m_CorrespondingSourceObject: {fileID: 0}