캐릭터 이동 애니메이션 적용
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@@ -115,6 +115,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: fc0dce4fb90a31a43927108fa0c15b2b, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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eventSystem: {fileID: 0}
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--- !u!1 &4342843922256902920
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GameObject:
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m_ObjectHideFlags: 0
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@@ -228,7 +229,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 420, y: 280}
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m_SizeDelta: {x: 420, y: 120}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &4677324163138135077
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CanvasRenderer:
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@@ -389,7 +390,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_text: Game Start
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m_text: Play
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m_isRightToLeft: 0
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m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
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m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
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@@ -422,7 +423,7 @@ MonoBehaviour:
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m_enableAutoSizing: 0
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m_fontSizeMin: 0
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m_fontSizeMax: 0
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m_fontStyle: 0
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m_fontStyle: 16
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m_HorizontalAlignment: 2
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m_VerticalAlignment: 512
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m_textAlignment: 65535
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