From e64f8727348b4214fef46722ba3669d90bfbe076 Mon Sep 17 00:00:00 2001 From: Mingu Kim Date: Sat, 1 Mar 2025 18:04:55 +0900 Subject: [PATCH] =?UTF-8?q?UI=20=EC=A2=85=EB=A3=8C=20=EC=8B=9C=20=EC=82=AC?= =?UTF-8?q?=EC=9A=B4=EB=93=9C=20=EC=9E=AC=EC=83=9D=EC=9D=84=20=EC=9C=84?= =?UTF-8?q?=ED=95=B4=20=EB=94=9C=EB=A0=88=EC=9D=B4=20=EC=B6=94=EA=B0=80?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Gameton-06/Assets/Gameton/Scripts/UI/SkillSettingUI.cs | 7 +++++++ Gameton-06/Assets/Gameton/Scripts/UI/TitleUI.cs | 10 +--------- 2 files changed, 8 insertions(+), 9 deletions(-) diff --git a/Gameton-06/Assets/Gameton/Scripts/UI/SkillSettingUI.cs b/Gameton-06/Assets/Gameton/Scripts/UI/SkillSettingUI.cs index 993a1955..f6277389 100644 --- a/Gameton-06/Assets/Gameton/Scripts/UI/SkillSettingUI.cs +++ b/Gameton-06/Assets/Gameton/Scripts/UI/SkillSettingUI.cs @@ -193,6 +193,13 @@ namespace TON public void OnClickCloseButton() { + StartCoroutine(CloseButtonDelay()); + } + + IEnumerator CloseButtonDelay() + { + yield return new WaitForSeconds(0.2f); // 0.2초 대기 + UIManager.Hide(UIList.SkillSettingUI); } } diff --git a/Gameton-06/Assets/Gameton/Scripts/UI/TitleUI.cs b/Gameton-06/Assets/Gameton/Scripts/UI/TitleUI.cs index c5ebce59..922285d0 100644 --- a/Gameton-06/Assets/Gameton/Scripts/UI/TitleUI.cs +++ b/Gameton-06/Assets/Gameton/Scripts/UI/TitleUI.cs @@ -7,14 +7,6 @@ namespace TON public class TitleUI : UIBase { public CharaterSelectUI charaterSelectUI; - - AudioSource _buttonAudio; - - private void Start() - { - _buttonAudio = gameObject.AddComponent(); - DontDestroyOnLoad(this.transform.parent.gameObject); - } public void OnClickStartButton() { @@ -23,7 +15,7 @@ namespace TON IEnumerator StartButtonDelay() { - yield return new WaitForSeconds(1f); // 1초 대기 + yield return new WaitForSeconds(0.2f); // 0.2초 대기 // Main.Singleton?.ChangeScene(SceneType.Ingame); UIManager.Hide(UIList.TitleUI);