fix: 캐릭터 최초 생성 시에 발생하는 exception 처리
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@@ -21,6 +21,12 @@ namespace TON
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yield return null;
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}
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PlayerDataManager.Singleton.SetCurrentUserData();
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StageManager.Singleton.Initialize();
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SkillDataManager.Singleton.Initalize();
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UIManager.Show<LobbyUI>(UIList.LobbyUI);
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UIManager.Show<OptionUI>(UIList.OptionUI);
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}
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