From e4f787220aee0c783392c35ad9af6b244455e486 Mon Sep 17 00:00:00 2001 From: "aube.lee" Date: Thu, 20 Feb 2025 16:54:32 +0900 Subject: [PATCH] =?UTF-8?q?feat:=20UI=20=EC=88=A8=EA=B9=80=EC=B2=98?= =?UTF-8?q?=EB=A6=AC=20stage=20Scene=20=EC=8A=A4=ED=81=AC=EB=A6=BD?= =?UTF-8?q?=ED=8A=B8=EC=97=90=EC=84=9C=20=EC=A0=9C=EC=96=B4=ED=95=98?= =?UTF-8?q?=EB=8F=84=EB=A1=9D=20=EC=88=98=EC=A0=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Gameton-06/Assets/Gameton/Scripts/Scenes/StageScene.cs | 5 +++++ Gameton-06/Assets/Gameton/Scripts/UI/GameWinUI.cs | 2 -- Gameton-06/Assets/Gameton/Scripts/UI/GameoverUI.cs | 3 --- Gameton-06/Assets/Gameton/Scripts/UI/PauseUI.cs | 3 --- 4 files changed, 5 insertions(+), 8 deletions(-) diff --git a/Gameton-06/Assets/Gameton/Scripts/Scenes/StageScene.cs b/Gameton-06/Assets/Gameton/Scripts/Scenes/StageScene.cs index 24179431..77847c55 100644 --- a/Gameton-06/Assets/Gameton/Scripts/Scenes/StageScene.cs +++ b/Gameton-06/Assets/Gameton/Scripts/Scenes/StageScene.cs @@ -65,6 +65,11 @@ namespace TON UIManager.Hide(UIList.IngameUI); UIManager.Hide(UIList.OptionUI); UIManager.Hide(UIList.ControllerUI); + + UIManager.Hide(UIList.GameOverUI); + UIManager.Hide(UIList.GameWinUI); + UIManager.Hide(UIList.PauseUI); + } } diff --git a/Gameton-06/Assets/Gameton/Scripts/UI/GameWinUI.cs b/Gameton-06/Assets/Gameton/Scripts/UI/GameWinUI.cs index 67f7312e..10aeff1d 100644 --- a/Gameton-06/Assets/Gameton/Scripts/UI/GameWinUI.cs +++ b/Gameton-06/Assets/Gameton/Scripts/UI/GameWinUI.cs @@ -23,8 +23,6 @@ namespace TON public void OnClickHomeButton() { - UIManager.Hide(UIList.GameOverUI); - Main.Singleton.ChangeScene(SceneType.Lobby); } diff --git a/Gameton-06/Assets/Gameton/Scripts/UI/GameoverUI.cs b/Gameton-06/Assets/Gameton/Scripts/UI/GameoverUI.cs index 0564108f..6d74b5ad 100644 --- a/Gameton-06/Assets/Gameton/Scripts/UI/GameoverUI.cs +++ b/Gameton-06/Assets/Gameton/Scripts/UI/GameoverUI.cs @@ -19,8 +19,6 @@ namespace TON public void OnClickHomeButton() { - UIManager.Hide(UIList.GameOverUI); - Main.Singleton.ChangeScene(SceneType.Lobby); } @@ -37,7 +35,6 @@ namespace TON // 입장 시 하트 소모 HeartDataManager.Singleton.UseHeart(); - UIManager.Hide(UIList.GameOverUI); Main.Singleton.ChangeScene(SceneType.Stage); } diff --git a/Gameton-06/Assets/Gameton/Scripts/UI/PauseUI.cs b/Gameton-06/Assets/Gameton/Scripts/UI/PauseUI.cs index 625bb468..715669b1 100644 --- a/Gameton-06/Assets/Gameton/Scripts/UI/PauseUI.cs +++ b/Gameton-06/Assets/Gameton/Scripts/UI/PauseUI.cs @@ -28,15 +28,12 @@ namespace TON public void OnClickHomeButton() { - UIManager.Hide(UIList.PauseUI); - Time.timeScale = 1f; Main.Singleton.ChangeScene(SceneType.Lobby); } public void OnClickStageRetryButton() { - // 가지고 있는 하트가 없다면 입장 불가 if (HeartDataManager.Singleton.GetCurrentHearts() < 1) {