feat: Stage 1 캐릭터 follow 카메라 추가 작업
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31
Gameton-06/Assets/Gameton/Scripts/Camera/CameraFollow.cs
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31
Gameton-06/Assets/Gameton/Scripts/Camera/CameraFollow.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using Cinemachine;
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namespace TON
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{
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public class CameraFollow : MonoBehaviour
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{
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private CinemachineVirtualCamera vcam;
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void Awake()
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{
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vcam = GetComponent<CinemachineVirtualCamera>();
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if (vcam == null)
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{
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Debug.LogError("Cinemachine Virtual Camera component is missing!");
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}
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}
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public void SetFollowTarget(Transform target)
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{
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if (vcam != null)
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{
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vcam.Follow = target;
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}
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}
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}
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}
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