몬스터 애니메이션 방식 변경

This commit is contained in:
Mingu Kim
2025-02-10 23:06:49 +09:00
parent 25daa43309
commit df31df7d40
7 changed files with 100 additions and 202 deletions

View File

@@ -32,7 +32,6 @@ RectTransform:
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8589673606415132978}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
@@ -131,7 +130,6 @@ RectTransform:
- {fileID: 8589673606200230253}
- {fileID: 8589673608165470554}
m_Father: {fileID: 8589673608144055963}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0}
m_AnchorMax: {x: 0.5, y: 0}
@@ -265,7 +263,6 @@ RectTransform:
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8589673608144055963}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.5}
m_AnchorMax: {x: 1, y: 0.5}
@@ -364,7 +361,6 @@ RectTransform:
- {fileID: 8589673607930580844}
- {fileID: 8589673606415132978}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
@@ -390,6 +386,7 @@ Canvas:
m_SortingBucketNormalizedSize: 0
m_VertexColorAlwaysGammaSpace: 0
m_AdditionalShaderChannelsFlag: 0
m_UpdateRectTransformForStandalone: 0
m_SortingLayerID: 0
m_SortingOrder: 0
m_TargetDisplay: 0
@@ -432,7 +429,7 @@ MonoBehaviour:
m_BlockingObjects: 0
m_BlockingMask:
serializedVersion: 2
m_Bits: 4294967295
m_Bits: 127
--- !u!1 &8589673608165470555
GameObject:
m_ObjectHideFlags: 0
@@ -465,7 +462,6 @@ RectTransform:
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8589673606415132978}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}