From dddf9552bf67cc56c88fa84130f4b5b021c0efbf Mon Sep 17 00:00:00 2001 From: "aube.lee" Date: Tue, 4 Mar 2025 21:27:20 +0900 Subject: [PATCH] =?UTF-8?q?fix:=20player=20null=20exception=20=EC=88=98?= =?UTF-8?q?=EC=A0=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Gameton-06/Assets/Gameton/Scripts/UI/TitleUI.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Gameton-06/Assets/Gameton/Scripts/UI/TitleUI.cs b/Gameton-06/Assets/Gameton/Scripts/UI/TitleUI.cs index 922285d0..7508c693 100644 --- a/Gameton-06/Assets/Gameton/Scripts/UI/TitleUI.cs +++ b/Gameton-06/Assets/Gameton/Scripts/UI/TitleUI.cs @@ -7,12 +7,12 @@ namespace TON public class TitleUI : UIBase { public CharaterSelectUI charaterSelectUI; - + public void OnClickStartButton() { StartCoroutine(StartButtonDelay()); } - + IEnumerator StartButtonDelay() { yield return new WaitForSeconds(0.2f); // 0.2초 대기 @@ -23,7 +23,7 @@ namespace TON // 플레이어가 가지고 있는 캐릭터들의 데이터 불러옴 List players = PlayerDataManager.Singleton.playersData; - if (players.Count == 0) + if (players == null || players.Count == 0) { // 현재 가지고 있는 캐릭터가 없다면 CharaterCreateUI 를 보여주고 UIManager.Show(UIList.CharaterCreateUI);