From d4e1b47325460b44fb6ffd62d5c720046f3017d6 Mon Sep 17 00:00:00 2001 From: "aube.lee" Date: Wed, 12 Feb 2025 21:04:34 +0900 Subject: [PATCH] =?UTF-8?q?fix:=20=EB=B6=88=ED=95=84=EC=9A=94=ED=95=9C=20M?= =?UTF-8?q?onsterBase=20=EC=83=9D=EC=84=B1=EC=9E=90=20=EC=82=AD=EC=A0=9C?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Gameton/Scripts/GameData/MonsterData.cs | 17 +---------------- 1 file changed, 1 insertion(+), 16 deletions(-) diff --git a/Gameton-06/Assets/Gameton/Scripts/GameData/MonsterData.cs b/Gameton-06/Assets/Gameton/Scripts/GameData/MonsterData.cs index a460ecb8..19d14baa 100644 --- a/Gameton-06/Assets/Gameton/Scripts/GameData/MonsterData.cs +++ b/Gameton-06/Assets/Gameton/Scripts/GameData/MonsterData.cs @@ -31,21 +31,6 @@ namespace TON public float chaseRange; // 공격 범위 public float attackRange; - - public MonsterData(int a, string b, int c, string d, int e, int f, int g, string h, float i, float j, float k, float l) - { - id = a; - name = b; - level = c; - monsterType = d; - hp = e; - attackPower = f; - defensivePower = g; - monsterSkillID = h; - patrolRange = i; - detectionRange = j; - chaseRange = k; - attackRange = l; - } + } }