UI 프리팹 사운드 컴포넌트 수정

This commit is contained in:
Mingu Kim
2025-03-01 15:54:00 +09:00
parent a1305e97f7
commit d4ae26fc2c
3 changed files with 11 additions and 11 deletions

View File

@@ -75,7 +75,6 @@ RectTransform:
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4704085106301035772}
- {fileID: 4746103566376610781}
m_Father: {fileID: 3280644615170995712}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0}
@@ -2509,6 +2508,7 @@ RectTransform:
- {fileID: 5497518096438283056}
- {fileID: 3280644615170995712}
- {fileID: 8856578722473345802}
- {fileID: 4746103566376610781}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
@@ -6368,16 +6368,16 @@ RectTransform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8425877636870102903}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8006700817135627474}
m_Father: {fileID: 8757641668296036231}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_AnchoredPosition: {x: -305, y: -365}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!82 &3792216005111688921