fix: 변경된 스킬 데이터가 정상적으로 매핑되지 않는 오류 수정
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22
Gameton-06/Assets/Gameton/Scripts/GameData/UserSkillData.cs
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22
Gameton-06/Assets/Gameton/Scripts/GameData/UserSkillData.cs
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@@ -0,0 +1,22 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace TON
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{
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[System.Serializable]
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public class UserSkillData
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{
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public string slot_1;
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public string slot_2;
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public string slot_3;
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public UserSkillData()
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{
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slot_1 = "K0001";
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slot_2 = string.Empty;
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slot_3 = string.Empty;
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: f73cb0db91f6ba244869f551e8091e79
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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