feat: 게임 일시정지 팝업 내 버튼 동작 추가
This commit is contained in:
@@ -147,7 +147,7 @@ GameObject:
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- component: {fileID: 46311716676554606}
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- component: {fileID: 46311716676554606}
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- component: {fileID: 7169481640739482057}
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- component: {fileID: 7169481640739482057}
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m_Layer: 5
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m_Layer: 5
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m_Name: NextStageButton
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m_Name: RetryButton
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m_TagString: Untagged
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_NavMeshLayer: 0
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@@ -256,7 +256,19 @@ MonoBehaviour:
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m_TargetGraphic: {fileID: 46311716676554606}
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m_TargetGraphic: {fileID: 46311716676554606}
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m_OnClick:
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m_OnClick:
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m_PersistentCalls:
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m_PersistentCalls:
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m_Calls: []
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m_Calls:
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- m_Target: {fileID: 5289490854944505444}
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m_TargetAssemblyTypeName: TON.PauseUI, Assembly-CSharp
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m_MethodName: OnClickStageRetryButton
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m_Mode: 1
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m_Arguments:
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m_ObjectArgument: {fileID: 0}
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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m_IntArgument: 0
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m_FloatArgument: 0
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m_StringArgument:
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m_BoolArgument: 0
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m_CallState: 2
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--- !u!1 &1602344013215525594
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--- !u!1 &1602344013215525594
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@@ -512,7 +524,19 @@ MonoBehaviour:
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m_TargetGraphic: {fileID: 7214519471801696526}
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m_TargetGraphic: {fileID: 7214519471801696526}
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m_OnClick:
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m_OnClick:
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m_PersistentCalls:
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m_PersistentCalls:
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m_Calls: []
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m_Calls:
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- m_Target: {fileID: 5289490854944505444}
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m_TargetAssemblyTypeName: TON.PauseUI, Assembly-CSharp
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m_MethodName: OnClickHomeButton
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m_Mode: 1
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m_Arguments:
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m_ObjectArgument: {fileID: 0}
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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m_IntArgument: 0
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m_FloatArgument: 0
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m_StringArgument:
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m_BoolArgument: 0
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m_CallState: 2
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--- !u!1 &2234414178299715652
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--- !u!1 &2234414178299715652
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@@ -774,7 +798,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 600, y: 300}
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m_SizeDelta: {x: 800, y: 400}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &1677145005460177741
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--- !u!222 &1677145005460177741
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CanvasRenderer:
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CanvasRenderer:
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@@ -22,5 +22,18 @@ namespace TON
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// 게임 재생
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// 게임 재생
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Time.timeScale = 1f;
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Time.timeScale = 1f;
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}
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}
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public void OnClickHomeButton()
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{
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Time.timeScale = 1f;
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Main.Singleton.ChangeScene(SceneType.Lobby);
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}
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public void OnClickStageRetryButton()
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{
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// TODO: 스테이지 재시작 로직 추가
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Time.timeScale = 1f;
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Debug.Log("OnClickStageRetryButton");
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}
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}
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}
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}
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}
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