스킬 효과음, UI 버튼음, BGM 추가 테스트

This commit is contained in:
Mingu Kim
2025-03-01 02:02:30 +09:00
parent 12e3e920d8
commit ba528a81dd
2 changed files with 123 additions and 2 deletions

View File

@@ -15,6 +15,7 @@ GameObject:
- component: {fileID: 7110488446882450479} - component: {fileID: 7110488446882450479}
- component: {fileID: 8584171356625432934} - component: {fileID: 8584171356625432934}
- component: {fileID: 4333141993701116400} - component: {fileID: 4333141993701116400}
- component: {fileID: 1286313718393162558}
m_Layer: 0 m_Layer: 0
m_Name: DragonBreath m_Name: DragonBreath
m_TagString: MonsterSkill m_TagString: MonsterSkill
@@ -202,3 +203,99 @@ Animation:
m_PlayAutomatically: 1 m_PlayAutomatically: 1
m_AnimatePhysics: 0 m_AnimatePhysics: 0
m_CullingType: 0 m_CullingType: 0
--- !u!82 &1286313718393162558
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1270587839958746621}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 0}
m_PlayOnAwake: 1
m_Volume: 1
m_Pitch: 1
Loop: 1
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4

View File

@@ -1702,6 +1702,18 @@ MonoBehaviour:
m_StringArgument: m_StringArgument:
m_BoolArgument: 0 m_BoolArgument: 0
m_CallState: 2 m_CallState: 2
- m_Target: {fileID: 3792216005111688921}
m_TargetAssemblyTypeName: UnityEngine.AudioSource, UnityEngine
m_MethodName: PlayOneShot
m_Mode: 2
m_Arguments:
m_ObjectArgument: {fileID: 8300000, guid: f618821a0ceb608499bd7a176e6622a3, type: 3}
m_ObjectArgumentAssemblyTypeName: UnityEngine.AudioClip, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!1 &2259887021876175591 --- !u!1 &2259887021876175591
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -3663,6 +3675,18 @@ MonoBehaviour:
m_StringArgument: m_StringArgument:
m_BoolArgument: 0 m_BoolArgument: 0
m_CallState: 2 m_CallState: 2
- m_Target: {fileID: 3792216005111688921}
m_TargetAssemblyTypeName: UnityEngine.AudioSource, UnityEngine
m_MethodName: PlayOneShot
m_Mode: 2
m_Arguments:
m_ObjectArgument: {fileID: 8300000, guid: 289d4e594986798498d5c331b821fbd4, type: 3}
m_ObjectArgumentAssemblyTypeName: UnityEngine.AudioClip, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!1 &4864304175515346771 --- !u!1 &4864304175515346771
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -6366,11 +6390,11 @@ AudioSource:
m_Enabled: 1 m_Enabled: 1
serializedVersion: 4 serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0} OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 0} m_audioClip: {fileID: 8300000, guid: f618821a0ceb608499bd7a176e6622a3, type: 3}
m_PlayOnAwake: 1 m_PlayOnAwake: 1
m_Volume: 1 m_Volume: 1
m_Pitch: 1 m_Pitch: 1
Loop: 0 Loop: 1
Mute: 0 Mute: 0
Spatialize: 0 Spatialize: 0
SpatializePostEffects: 0 SpatializePostEffects: 0