스킬 효과음, UI 버튼음, BGM 추가 테스트

This commit is contained in:
Mingu Kim
2025-03-01 02:02:30 +09:00
parent 12e3e920d8
commit ba528a81dd
2 changed files with 123 additions and 2 deletions

View File

@@ -1702,6 +1702,18 @@ MonoBehaviour:
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 3792216005111688921}
m_TargetAssemblyTypeName: UnityEngine.AudioSource, UnityEngine
m_MethodName: PlayOneShot
m_Mode: 2
m_Arguments:
m_ObjectArgument: {fileID: 8300000, guid: f618821a0ceb608499bd7a176e6622a3, type: 3}
m_ObjectArgumentAssemblyTypeName: UnityEngine.AudioClip, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!1 &2259887021876175591
GameObject:
m_ObjectHideFlags: 0
@@ -3663,6 +3675,18 @@ MonoBehaviour:
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 3792216005111688921}
m_TargetAssemblyTypeName: UnityEngine.AudioSource, UnityEngine
m_MethodName: PlayOneShot
m_Mode: 2
m_Arguments:
m_ObjectArgument: {fileID: 8300000, guid: 289d4e594986798498d5c331b821fbd4, type: 3}
m_ObjectArgumentAssemblyTypeName: UnityEngine.AudioClip, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!1 &4864304175515346771
GameObject:
m_ObjectHideFlags: 0
@@ -6366,11 +6390,11 @@ AudioSource:
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: f618821a0ceb608499bd7a176e6622a3, type: 3}
m_PlayOnAwake: 1
m_Volume: 1
m_Pitch: 1
Loop: 0
Loop: 1
Mute: 0
Spatialize: 0
SpatializePostEffects: 0