LobbyUI 슬라이드 구조 적용

This commit is contained in:
aube.lee
2025-02-05 00:47:20 +09:00
parent 3455b9dd1b
commit b43bd19021
444 changed files with 192503 additions and 31 deletions

View File

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using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using DentedPixel;
public class LogoCinematic : MonoBehaviour {
public GameObject lean;
public GameObject tween;
void Awake(){
}
void Start () {
//Time.timeScale = 0.2f;
// Slide in
tween.transform.localPosition += -Vector3.right * 15f;
LeanTween.moveLocalX(tween, tween.transform.localPosition.x+15f, 0.4f).setEase(LeanTweenType.linear).setDelay(0f).setOnComplete( playBoom );
// Drop Down tween down
tween.transform.RotateAround(tween.transform.position, Vector3.forward, -30f);
LeanTween.rotateAround(tween, Vector3.forward, 30f, 0.4f).setEase(LeanTweenType.easeInQuad).setDelay(0.4f).setOnComplete( playBoom );
// Drop Lean In
lean.transform.position += Vector3.up * 5.1f;
LeanTween.moveY(lean, lean.transform.position.y-5.1f, 0.6f).setEase(LeanTweenType.easeInQuad).setDelay(0.6f).setOnComplete( playBoom );
}
void playBoom(){
// Make your own Dynamic Audio at http://leanaudioplay.dentedpixel.com
AnimationCurve volumeCurve = new AnimationCurve( new Keyframe(0f, 1.163155f, 0f, -1f), new Keyframe(0.3098361f, 0f, 0f, 0f), new Keyframe(0.5f, 0.003524712f, 0f, 0f));
AnimationCurve frequencyCurve = new AnimationCurve( new Keyframe(0.000819672f, 0.007666667f, 0f, 0f), new Keyframe(0.01065573f, 0.002424242f, 0f, 0f), new Keyframe(0.02704918f, 0.007454545f, 0f, 0f), new Keyframe(0.03770492f, 0.002575758f, 0f, 0f), new Keyframe(0.052459f, 0.007090909f, 0f, 0f), new Keyframe(0.06885245f, 0.002939394f, 0f, 0f), new Keyframe(0.0819672f, 0.006727273f, 0f, 0f), new Keyframe(0.1040983f, 0.003181818f, 0f, 0f), new Keyframe(0.1188525f, 0.006212121f, 0f, 0f), new Keyframe(0.145082f, 0.004151515f, 0f, 0f), new Keyframe(0.1893443f, 0.005636364f, 0f, 0f));
AudioClip audioClip = LeanAudio.createAudio(volumeCurve, frequencyCurve, LeanAudio.options().setVibrato( new Vector3[]{ new Vector3(0.1f,0f,0f)} ).setFrequency(11025));
LeanAudio.play( audioClip ); //a:fvb:8,.000819672,.007666667,,,.01065573,.002424242,,,.02704918,.007454545,,,.03770492,.002575758,,,.052459,.007090909,,,.06885245,.002939394,,,.0819672,.006727273,,,.1040983,.003181818,,,.1188525,.006212121,,,.145082,.004151515,,,.1893443,.005636364,,,8~8,,1.163155,,-,.3098361,,,,.5,.003524712,,,8~.1,,,~11025~0~~
}
}