fix: UnityEditor 사용하지 않도록 변경
This commit is contained in:
@@ -13,6 +13,7 @@ namespace TON
|
||||
Title,
|
||||
Lobby,
|
||||
Stage,
|
||||
Shop,
|
||||
}
|
||||
|
||||
public class Main : SingletonBase<Main>
|
||||
@@ -49,7 +50,7 @@ namespace TON
|
||||
|
||||
bool isSceneChangeProgress = false;
|
||||
SceneBase currentSceneController = null;
|
||||
SceneType currentSceneType = SceneType.None;
|
||||
public SceneType currentSceneType = SceneType.None;
|
||||
public void ChangeScene(SceneType sceneType, System.Action onSceneChangeCompletedCallback = null)
|
||||
{
|
||||
if (isSceneChangeProgress)
|
||||
|
||||
Reference in New Issue
Block a user