fix: UnityEditor 사용하지 않도록 변경

This commit is contained in:
aube.lee
2025-02-26 01:21:16 +09:00
parent c282e518c2
commit b3caa8e789
2 changed files with 7 additions and 5 deletions

View File

@@ -13,6 +13,7 @@ namespace TON
Title,
Lobby,
Stage,
Shop,
}
public class Main : SingletonBase<Main>
@@ -49,7 +50,7 @@ namespace TON
bool isSceneChangeProgress = false;
SceneBase currentSceneController = null;
SceneType currentSceneType = SceneType.None;
public SceneType currentSceneType = SceneType.None;
public void ChangeScene(SceneType sceneType, System.Action onSceneChangeCompletedCallback = null)
{
if (isSceneChangeProgress)