diff --git a/Gameton-06/Assets/Gameton/Scripts/Common/Main.cs b/Gameton-06/Assets/Gameton/Scripts/Common/Main.cs index b5833586..60ec7ab8 100644 --- a/Gameton-06/Assets/Gameton/Scripts/Common/Main.cs +++ b/Gameton-06/Assets/Gameton/Scripts/Common/Main.cs @@ -79,8 +79,6 @@ namespace TON { UIManager.Show(UIList.LoadingUI); - yield return new WaitForSeconds(2f); - isSceneChangeProgress = true; // 기존에 불러두었던 씬 컨트롤러(Scene Base)가 있다면, OnEnd를 호출해주고 삭제한다.