하트 소모 및 시간에 따른 하트 충전 시스템 구축

This commit is contained in:
aube.lee
2025-02-04 16:02:14 +09:00
parent b2dcd2ad01
commit a971567ffd
8 changed files with 937 additions and 9 deletions

View File

@@ -1,4 +1,5 @@
#if UNITY_EDITOR
using System.Collections.Generic;
using UnityEditor.SceneManagement;
using UnityEngine;
using UnityEngine.SceneManagement;
@@ -42,6 +43,11 @@ namespace TON
{
Main.Singleton.Initialize();
List<PlayerData> playersData = PlayerDataManager.Singleton.playersData;
PlayerPrefs.SetInt("SelectedPlayerIndex", 0);
HeartDataManager.Singleton.SetCurrentUserHeart();
// TODO : Custom Order After System Load
// UIManager.Show<IngameUI>(UIList.IngameUI);
UIManager.Show<ControllerUI>(UIList.ControllerUI);