From a946e8bf72103f8b3363635396b8d6e925b8c115 Mon Sep 17 00:00:00 2001 From: "aube.lee" Date: Fri, 28 Feb 2025 12:29:48 +0900 Subject: [PATCH] =?UTF-8?q?fix:=20=ED=94=8C=EB=A0=88=EC=9D=B4=EC=96=B4=20?= =?UTF-8?q?=EC=82=AC=EB=A7=9D=20=ED=9B=84=20=EC=A2=85=EB=A3=8C=20UI=20?= =?UTF-8?q?=EB=85=B8=EC=B6=9C=20=EB=94=9C=EB=A0=88=EC=9D=B4=20=EC=8B=9C?= =?UTF-8?q?=EA=B0=84=20=EC=88=98=EC=A0=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Assets/Gameton/Scripts/Character/PlayerDataManager.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Gameton-06/Assets/Gameton/Scripts/Character/PlayerDataManager.cs b/Gameton-06/Assets/Gameton/Scripts/Character/PlayerDataManager.cs index d221a749..ce746422 100644 --- a/Gameton-06/Assets/Gameton/Scripts/Character/PlayerDataManager.cs +++ b/Gameton-06/Assets/Gameton/Scripts/Character/PlayerDataManager.cs @@ -107,7 +107,7 @@ namespace TON // 플레이어가 사망했을때 호출 public void PlayerDeadEvent() { - Invoke(nameof(ShowGameEndUI), 3f); + Invoke(nameof(ShowGameEndUI), 0.5f); } private void ShowGameEndUI()