diff --git a/Gameton-06/Assets/Gameton/Scripts/Character/PlayerDataManager.cs b/Gameton-06/Assets/Gameton/Scripts/Character/PlayerDataManager.cs index d221a749..ce746422 100644 --- a/Gameton-06/Assets/Gameton/Scripts/Character/PlayerDataManager.cs +++ b/Gameton-06/Assets/Gameton/Scripts/Character/PlayerDataManager.cs @@ -107,7 +107,7 @@ namespace TON // 플레이어가 사망했을때 호출 public void PlayerDeadEvent() { - Invoke(nameof(ShowGameEndUI), 3f); + Invoke(nameof(ShowGameEndUI), 0.5f); } private void ShowGameEndUI()