불필요한 스크립트 제거
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@@ -768,50 +768,6 @@ BoxCollider2D:
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serializedVersion: 2
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serializedVersion: 2
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serializedVersion: 6
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- component: {fileID: 1795290568}
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- component: {fileID: 1795290569}
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--- !u!4 &1795290568
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Transform:
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serializedVersion: 2
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0.34585175, y: 0.61144084, z: 10.801609}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &1795290569
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MonoBehaviour:
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--- !u!1 &1986734010
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--- !u!1 &1986734010
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@@ -1035,7 +991,6 @@ SceneRoots:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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m_Roots:
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m_Roots:
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- {fileID: 1986734011}
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- {fileID: 1986734011}
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- {fileID: 1795290568}
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- {fileID: 718284631}
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- {fileID: 718284631}
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- {fileID: 2135657552}
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- {fileID: 2135657552}
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- {fileID: 535565209}
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- {fileID: 535565209}
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@@ -1,11 +0,0 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace TON
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{
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public class EventSystemManager : MonoBehaviour
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{
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}
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}
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@@ -1,11 +0,0 @@
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fileFormatVersion: 2
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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assetBundleName:
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assetBundleVariant:
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@@ -1,11 +0,0 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace TON
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{
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public class InputSystem : MonoBehaviour
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{
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}
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}
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@@ -1,11 +0,0 @@
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fileFormatVersion: 2
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