몬스터 플레이어에게 이동하는 기능 추가

This commit is contained in:
Mingu Kim
2025-02-03 01:48:14 +09:00
parent 40afaaa868
commit 9fbd0cc179
6 changed files with 90 additions and 145 deletions

View File

@@ -0,0 +1,35 @@
using System.Collections;
using System.Collections.Generic;
using System.Numerics;
using UnityEngine;
namespace TON
{
public class MonsterControl : MonoBehaviour
{
public float speed = 2;
GameObject target;
// Start is called before the first frame update
void Start()
{
target = GameObject.FindGameObjectWithTag("Player");
}
// Update is called once per frame
void Update()
{
}
private void FixedUpdate()
{
// 타겟의 위치에서 내 현제 위치를 뺌
UnityEngine.Vector2 direction = target.transform.position - transform.position;
// 방향 * 속도 * 시간간격
transform.Translate(direction.normalized * speed * Time.deltaTime);
}
}
}