몬스터 플레이어에게 이동하는 기능 추가

This commit is contained in:
Mingu Kim
2025-02-03 01:48:14 +09:00
parent 40afaaa868
commit 9fbd0cc179
6 changed files with 90 additions and 145 deletions

View File

@@ -121,7 +121,19 @@ MonoBehaviour:
m_TargetGraphic: {fileID: 2121651617368398431}
m_OnClick:
m_PersistentCalls:
m_Calls: []
m_Calls:
- m_Target: {fileID: 5289490854944505444}
m_TargetAssemblyTypeName: TON.PauseUI, Assembly-CSharp
m_MethodName: OnPressContinueButton
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!1 &685402085287606602
GameObject:
m_ObjectHideFlags: 0
@@ -1456,5 +1468,3 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 94f5b0c2758d43b42a74f7fe4ae3a7e4, type: 3}
m_Name:
m_EditorClassIdentifier:
resumeButton: {fileID: 5341286469171996293}
quitButton: {fileID: 0}