diff --git a/Gameton-06/Assets/Gameton/Scripts/Common/BootStrapper.cs b/Gameton-06/Assets/Gameton/Scripts/Common/BootStrapper.cs index fb6222c7..5fd582ff 100644 --- a/Gameton-06/Assets/Gameton/Scripts/Common/BootStrapper.cs +++ b/Gameton-06/Assets/Gameton/Scripts/Common/BootStrapper.cs @@ -43,23 +43,18 @@ namespace TON { Main.Singleton.Initialize(); - // List playersData = PlayerDataManager.Singleton.playersData; - PlayerDataManager.Singleton.Initalize(); PlayerPrefs.SetInt("SelectedPlayerIndex", 0); - PlayerDataManager.Singleton.SetCurrentUserData(); - // HeartDataManager.Singleton.(); - // List skillDatas = SkillDataManager.Singleton.skillDatas; - SkillDataManager.Singleton.Initalize(); + // PlayerDataManager.Singleton.SetCurrentUserData(); // TODO : Custom Order After System Load - // UIManager.Show(UIList.IngameUI); + UIManager.Show(UIList.TitleUI); + // UIManager.Show(UIList.CharaterCreateUI); // UIManager.Show(UIList.LobbyUI); + // UIManager.Show(UIList.IngameOptionUI); + // UIManager.Show(UIList.SkillSettingUI); + // UIManager.Show(UIList.IngameUI); // UIManager.Show(UIList.ControllerUI); // ControllerUI.Instance.Initalize(); - // UIManager.Show(UIList.IngameOptionUI); - UIManager.Show(UIList.SkillSettingUI); - // UIManager.Show(UIList.CharaterCreateUI); - // UIManager.Show(UIList.TitleUI); } } } diff --git a/Gameton-06/Assets/Gameton/Scripts/Common/Main.cs b/Gameton-06/Assets/Gameton/Scripts/Common/Main.cs index a1e4ea08..04ac4890 100644 --- a/Gameton-06/Assets/Gameton/Scripts/Common/Main.cs +++ b/Gameton-06/Assets/Gameton/Scripts/Common/Main.cs @@ -26,6 +26,8 @@ namespace TON // 게임에 필요한 필수 시스템 초기화 UIManager.Singleton.Initalize(); // TODO : GameDataModel.Singleton.Initalize(); + PlayerDataManager.Singleton.Initalize(); + SkillDataManager.Singleton.Initalize(); isIniaialized = true; }