UniRx 에셋 추가
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using System;
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using System.Collections.Generic;
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using UniRx.InternalUtil;
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using UnityEngine;
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namespace UniRx
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{
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/// <summary>
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/// Inspectable ReactiveProperty.
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/// </summary>
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[Serializable]
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public class IntReactiveProperty : ReactiveProperty<int>
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{
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public IntReactiveProperty()
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: base()
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{
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}
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public IntReactiveProperty(int initialValue)
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: base(initialValue)
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{
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}
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}
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/// <summary>
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/// Inspectable ReactiveProperty.
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/// </summary>
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[Serializable]
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public class LongReactiveProperty : ReactiveProperty<long>
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{
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public LongReactiveProperty()
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: base()
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{
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}
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public LongReactiveProperty(long initialValue)
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: base(initialValue)
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{
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}
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}
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/// <summary>
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/// Inspectable ReactiveProperty.
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/// </summary>
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[Serializable]
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public class ByteReactiveProperty : ReactiveProperty<byte>
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{
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public ByteReactiveProperty()
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: base()
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{
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}
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public ByteReactiveProperty(byte initialValue)
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: base(initialValue)
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{
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}
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}
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/// <summary>
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/// Inspectable ReactiveProperty.
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/// </summary>
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[Serializable]
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public class FloatReactiveProperty : ReactiveProperty<float>
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{
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public FloatReactiveProperty()
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: base()
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{
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}
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public FloatReactiveProperty(float initialValue)
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: base(initialValue)
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{
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}
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}
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/// <summary>
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/// Inspectable ReactiveProperty.
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/// </summary>
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[Serializable]
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public class DoubleReactiveProperty : ReactiveProperty<double>
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{
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public DoubleReactiveProperty()
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: base()
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{
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}
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public DoubleReactiveProperty(double initialValue)
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: base(initialValue)
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{
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}
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}
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/// <summary>
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/// Inspectable ReactiveProperty.
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/// </summary>
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[Serializable]
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public class StringReactiveProperty : ReactiveProperty<string>
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{
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public StringReactiveProperty()
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: base()
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{
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}
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public StringReactiveProperty(string initialValue)
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: base(initialValue)
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{
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}
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}
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/// <summary>
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/// Inspectable ReactiveProperty.
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/// </summary>
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[Serializable]
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public class BoolReactiveProperty : ReactiveProperty<bool>
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{
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public BoolReactiveProperty()
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: base()
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{
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}
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public BoolReactiveProperty(bool initialValue)
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: base(initialValue)
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{
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}
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}
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/// <summary>Inspectable ReactiveProperty.</summary>
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[Serializable]
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public class Vector2ReactiveProperty : ReactiveProperty<Vector2>
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{
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public Vector2ReactiveProperty()
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{
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}
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public Vector2ReactiveProperty(Vector2 initialValue)
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: base(initialValue)
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{
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}
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protected override IEqualityComparer<Vector2> EqualityComparer
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{
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get
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{
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return UnityEqualityComparer.Vector2;
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}
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}
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}
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/// <summary>Inspectable ReactiveProperty.</summary>
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[Serializable]
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public class Vector3ReactiveProperty : ReactiveProperty<Vector3>
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{
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public Vector3ReactiveProperty()
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{
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}
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public Vector3ReactiveProperty(Vector3 initialValue)
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: base(initialValue)
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{
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}
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protected override IEqualityComparer<Vector3> EqualityComparer
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{
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get
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{
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return UnityEqualityComparer.Vector3;
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}
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}
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}
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/// <summary>Inspectable ReactiveProperty.</summary>
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[Serializable]
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public class Vector4ReactiveProperty : ReactiveProperty<Vector4>
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{
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public Vector4ReactiveProperty()
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{
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}
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public Vector4ReactiveProperty(Vector4 initialValue)
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: base(initialValue)
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{
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}
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protected override IEqualityComparer<Vector4> EqualityComparer
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{
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get
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{
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return UnityEqualityComparer.Vector4;
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}
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}
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}
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/// <summary>Inspectable ReactiveProperty.</summary>
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[Serializable]
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public class ColorReactiveProperty : ReactiveProperty<Color>
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{
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public ColorReactiveProperty()
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{
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}
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public ColorReactiveProperty(Color initialValue)
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: base(initialValue)
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{
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}
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protected override IEqualityComparer<Color> EqualityComparer
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{
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get
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{
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return UnityEqualityComparer.Color;
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}
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}
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}
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/// <summary>Inspectable ReactiveProperty.</summary>
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[Serializable]
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public class RectReactiveProperty : ReactiveProperty<Rect>
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{
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public RectReactiveProperty()
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{
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}
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public RectReactiveProperty(Rect initialValue)
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: base(initialValue)
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{
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}
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protected override IEqualityComparer<Rect> EqualityComparer
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{
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get
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{
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return UnityEqualityComparer.Rect;
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}
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}
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}
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/// <summary>Inspectable ReactiveProperty.</summary>
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[Serializable]
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public class AnimationCurveReactiveProperty : ReactiveProperty<AnimationCurve>
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{
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public AnimationCurveReactiveProperty()
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{
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}
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public AnimationCurveReactiveProperty(AnimationCurve initialValue)
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: base(initialValue)
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{
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}
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}
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/// <summary>Inspectable ReactiveProperty.</summary>
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[Serializable]
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public class BoundsReactiveProperty : ReactiveProperty<Bounds>
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{
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public BoundsReactiveProperty()
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{
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}
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public BoundsReactiveProperty(Bounds initialValue)
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: base(initialValue)
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{
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}
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protected override IEqualityComparer<Bounds> EqualityComparer
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{
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get
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{
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return UnityEqualityComparer.Bounds;
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}
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}
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}
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/// <summary>Inspectable ReactiveProperty.</summary>
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[Serializable]
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public class QuaternionReactiveProperty : ReactiveProperty<Quaternion>
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{
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public QuaternionReactiveProperty()
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{
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}
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public QuaternionReactiveProperty(Quaternion initialValue)
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: base(initialValue)
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{
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}
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protected override IEqualityComparer<Quaternion> EqualityComparer
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{
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get
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{
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return UnityEqualityComparer.Quaternion;
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}
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}
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}
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}
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