UniRx 에셋 추가
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198
Gameton-06/Assets/Plugins/UniRx/Scripts/Operators/Timeout.cs
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198
Gameton-06/Assets/Plugins/UniRx/Scripts/Operators/Timeout.cs
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using System;
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namespace UniRx.Operators
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{
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internal class TimeoutObservable<T> : OperatorObservableBase<T>
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{
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readonly IObservable<T> source;
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readonly TimeSpan? dueTime;
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readonly DateTimeOffset? dueTimeDT;
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readonly IScheduler scheduler;
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public TimeoutObservable(IObservable<T> source, TimeSpan dueTime, IScheduler scheduler)
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: base(scheduler == Scheduler.CurrentThread || source.IsRequiredSubscribeOnCurrentThread())
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{
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this.source = source;
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this.dueTime = dueTime;
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this.scheduler = scheduler;
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}
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public TimeoutObservable(IObservable<T> source, DateTimeOffset dueTime, IScheduler scheduler)
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: base(scheduler == Scheduler.CurrentThread || source.IsRequiredSubscribeOnCurrentThread())
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{
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this.source = source;
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this.dueTimeDT = dueTime;
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this.scheduler = scheduler;
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}
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protected override IDisposable SubscribeCore(IObserver<T> observer, IDisposable cancel)
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{
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if (dueTime != null)
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{
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return new Timeout(this, observer, cancel).Run();
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}
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else
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{
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return new Timeout_(this, observer, cancel).Run();
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}
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}
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class Timeout : OperatorObserverBase<T, T>
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{
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readonly TimeoutObservable<T> parent;
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readonly object gate = new object();
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ulong objectId = 0ul;
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bool isTimeout = false;
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SingleAssignmentDisposable sourceSubscription;
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SerialDisposable timerSubscription;
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public Timeout(TimeoutObservable<T> parent, IObserver<T> observer, IDisposable cancel) : base(observer, cancel)
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{
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this.parent = parent;
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}
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public IDisposable Run()
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{
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sourceSubscription = new SingleAssignmentDisposable();
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timerSubscription = new SerialDisposable();
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timerSubscription.Disposable = RunTimer(objectId);
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sourceSubscription.Disposable = parent.source.Subscribe(this);
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return StableCompositeDisposable.Create(timerSubscription, sourceSubscription);
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}
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IDisposable RunTimer(ulong timerId)
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{
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return parent.scheduler.Schedule(parent.dueTime.Value, () =>
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{
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lock (gate)
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{
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if (objectId == timerId)
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{
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isTimeout = true;
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}
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}
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if (isTimeout)
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{
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try { observer.OnError(new TimeoutException()); } finally { Dispose(); }
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}
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});
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}
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public override void OnNext(T value)
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{
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ulong useObjectId;
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bool timeout;
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lock (gate)
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{
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timeout = isTimeout;
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objectId++;
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useObjectId = objectId;
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}
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if (timeout) return;
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timerSubscription.Disposable = Disposable.Empty; // cancel old timer
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observer.OnNext(value);
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timerSubscription.Disposable = RunTimer(useObjectId);
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}
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public override void OnError(Exception error)
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{
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bool timeout;
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lock (gate)
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{
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timeout = isTimeout;
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objectId++;
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}
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if (timeout) return;
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timerSubscription.Dispose();
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try { observer.OnError(error); } finally { Dispose(); }
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}
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public override void OnCompleted()
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{
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bool timeout;
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lock (gate)
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{
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timeout = isTimeout;
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objectId++;
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}
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if (timeout) return;
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timerSubscription.Dispose();
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try { observer.OnCompleted(); } finally { Dispose(); }
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}
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}
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class Timeout_ : OperatorObserverBase<T, T>
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{
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readonly TimeoutObservable<T> parent;
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readonly object gate = new object();
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bool isFinished = false;
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SingleAssignmentDisposable sourceSubscription;
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IDisposable timerSubscription;
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public Timeout_(TimeoutObservable<T> parent, IObserver<T> observer, IDisposable cancel) : base(observer, cancel)
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{
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this.parent = parent;
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}
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public IDisposable Run()
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{
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sourceSubscription = new SingleAssignmentDisposable();
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timerSubscription = parent.scheduler.Schedule(parent.dueTimeDT.Value, OnNext);
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sourceSubscription.Disposable = parent.source.Subscribe(this);
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return StableCompositeDisposable.Create(timerSubscription, sourceSubscription);
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}
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// in timer
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void OnNext()
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{
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lock (gate)
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{
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if (isFinished) return;
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isFinished = true;
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}
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sourceSubscription.Dispose();
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try { observer.OnError(new TimeoutException()); } finally { Dispose(); }
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}
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public override void OnNext(T value)
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{
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lock (gate)
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{
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if (!isFinished) observer.OnNext(value);
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}
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}
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public override void OnError(Exception error)
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{
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lock (gate)
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{
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if (isFinished) return;
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isFinished = true;
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timerSubscription.Dispose();
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}
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try { observer.OnError(error); } finally { Dispose(); }
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}
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public override void OnCompleted()
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{
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lock (gate)
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{
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if (!isFinished)
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{
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isFinished = true;
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timerSubscription.Dispose();
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}
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try { observer.OnCompleted(); } finally { Dispose(); }
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}
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}
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}
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}
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}
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