UniRx 에셋 추가
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138
Gameton-06/Assets/Plugins/UniRx/Scripts/Operators/Skip.cs
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138
Gameton-06/Assets/Plugins/UniRx/Scripts/Operators/Skip.cs
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using System;
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using UniRx.Operators;
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namespace UniRx.Operators
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{
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internal class SkipObservable<T> : OperatorObservableBase<T>
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{
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readonly IObservable<T> source;
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readonly int count;
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readonly TimeSpan duration;
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internal readonly IScheduler scheduler; // public for optimization check
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public SkipObservable(IObservable<T> source, int count)
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: base(source.IsRequiredSubscribeOnCurrentThread())
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{
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this.source = source;
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this.count = count;
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}
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public SkipObservable(IObservable<T> source, TimeSpan duration, IScheduler scheduler)
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: base(scheduler == Scheduler.CurrentThread || source.IsRequiredSubscribeOnCurrentThread())
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{
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this.source = source;
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this.duration = duration;
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this.scheduler = scheduler;
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}
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// optimize combiner
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public IObservable<T> Combine(int count)
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{
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// use sum
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// xs = 6
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// xs.Skip(2) = 4
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// xs.Skip(2).Skip(3) = 1
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return new SkipObservable<T>(source, this.count + count);
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}
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public IObservable<T> Combine(TimeSpan duration)
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{
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// use max
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// xs = 6s
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// xs.Skip(2s) = 2s
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// xs.Skip(2s).Skip(3s) = 3s
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return (duration <= this.duration)
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? this
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: new SkipObservable<T>(source, duration, scheduler);
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}
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protected override IDisposable SubscribeCore(IObserver<T> observer, IDisposable cancel)
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{
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if (scheduler == null)
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{
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return source.Subscribe(new Skip(this, observer, cancel));
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}
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else
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{
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return new Skip_(this, observer, cancel).Run();
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}
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}
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class Skip : OperatorObserverBase<T, T>
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{
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int remaining;
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public Skip(SkipObservable<T> parent, IObserver<T> observer, IDisposable cancel) : base(observer, cancel)
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{
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this.remaining = parent.count;
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}
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public override void OnNext(T value)
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{
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if (remaining <= 0)
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{
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base.observer.OnNext(value);
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}
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else
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{
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remaining--;
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}
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}
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public override void OnError(Exception error)
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{
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try { observer.OnError(error); } finally { Dispose(); }
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}
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public override void OnCompleted()
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{
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try { observer.OnCompleted(); } finally { Dispose(); }
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}
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}
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class Skip_ : OperatorObserverBase<T, T>
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{
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readonly SkipObservable<T> parent;
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volatile bool open;
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public Skip_(SkipObservable<T> parent, IObserver<T> observer, IDisposable cancel) : base(observer, cancel)
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{
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this.parent = parent;
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}
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public IDisposable Run()
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{
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var d1 = parent.scheduler.Schedule(parent.duration, Tick);
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var d2 = parent.source.Subscribe(this);
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return StableCompositeDisposable.Create(d1, d2);
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}
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void Tick()
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{
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open = true;
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}
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public override void OnNext(T value)
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{
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if (open)
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{
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base.observer.OnNext(value);
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}
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}
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public override void OnError(Exception error)
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{
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try { observer.OnError(error); } finally { Dispose(); };
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}
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public override void OnCompleted()
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{
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try { observer.OnCompleted(); } finally { Dispose(); };
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}
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}
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}
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}
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