UniRx 에셋 추가
This commit is contained in:
624
Gameton-06/Assets/Plugins/UniRx/Scripts/Operators/Buffer.cs
Normal file
624
Gameton-06/Assets/Plugins/UniRx/Scripts/Operators/Buffer.cs
Normal file
@@ -0,0 +1,624 @@
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using System;
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using System.Collections.Generic;
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using UniRx.Operators;
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namespace UniRx.Operators
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{
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internal class BufferObservable<T> : OperatorObservableBase<IList<T>>
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{
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readonly IObservable<T> source;
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readonly int count;
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readonly int skip;
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readonly TimeSpan timeSpan;
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readonly TimeSpan timeShift;
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readonly IScheduler scheduler;
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public BufferObservable(IObservable<T> source, int count, int skip)
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: base(source.IsRequiredSubscribeOnCurrentThread())
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{
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this.source = source;
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this.count = count;
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this.skip = skip;
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}
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public BufferObservable(IObservable<T> source, TimeSpan timeSpan, TimeSpan timeShift, IScheduler scheduler)
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: base(scheduler == Scheduler.CurrentThread || source.IsRequiredSubscribeOnCurrentThread())
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{
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this.source = source;
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this.timeSpan = timeSpan;
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this.timeShift = timeShift;
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this.scheduler = scheduler;
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}
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public BufferObservable(IObservable<T> source, TimeSpan timeSpan, int count, IScheduler scheduler)
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: base(scheduler == Scheduler.CurrentThread || source.IsRequiredSubscribeOnCurrentThread())
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{
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this.source = source;
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this.timeSpan = timeSpan;
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this.count = count;
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this.scheduler = scheduler;
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}
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protected override IDisposable SubscribeCore(IObserver<IList<T>> observer, IDisposable cancel)
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{
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// count,skip
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if (scheduler == null)
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{
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if (skip == 0)
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{
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return new Buffer(this, observer, cancel).Run();
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}
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else
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{
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return new Buffer_(this, observer, cancel).Run();
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}
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}
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else
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{
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// time + count
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if (count > 0)
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{
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return new BufferTC(this, observer, cancel).Run();
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}
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else
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{
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if (timeSpan == timeShift)
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{
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return new BufferT(this, observer, cancel).Run();
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}
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else
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{
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return new BufferTS(this, observer, cancel).Run();
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}
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}
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}
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}
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// count only
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class Buffer : OperatorObserverBase<T, IList<T>>
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{
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readonly BufferObservable<T> parent;
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List<T> list;
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public Buffer(BufferObservable<T> parent, IObserver<IList<T>> observer, IDisposable cancel) : base(observer, cancel)
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{
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this.parent = parent;
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}
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public IDisposable Run()
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{
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list = new List<T>(parent.count);
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return parent.source.Subscribe(this);
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}
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public override void OnNext(T value)
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{
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list.Add(value);
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if (list.Count == parent.count)
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{
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observer.OnNext(list);
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list = new List<T>(parent.count);
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}
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}
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public override void OnError(Exception error)
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{
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try { observer.OnError(error); } finally { Dispose(); }
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}
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public override void OnCompleted()
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{
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if (list.Count > 0)
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{
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observer.OnNext(list);
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}
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try { observer.OnCompleted(); } finally { Dispose(); }
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}
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}
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// count and skip
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class Buffer_ : OperatorObserverBase<T, IList<T>>
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{
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readonly BufferObservable<T> parent;
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Queue<List<T>> q;
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int index;
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public Buffer_(BufferObservable<T> parent, IObserver<IList<T>> observer, IDisposable cancel) : base(observer, cancel)
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{
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this.parent = parent;
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}
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public IDisposable Run()
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{
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q = new Queue<List<T>>();
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index = -1;
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return parent.source.Subscribe(this);
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}
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public override void OnNext(T value)
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{
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index++;
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if (index % parent.skip == 0)
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{
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q.Enqueue(new List<T>(parent.count));
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}
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var len = q.Count;
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for (int i = 0; i < len; i++)
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{
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var list = q.Dequeue();
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list.Add(value);
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if (list.Count == parent.count)
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{
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observer.OnNext(list);
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}
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else
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{
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q.Enqueue(list);
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}
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}
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}
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public override void OnError(Exception error)
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{
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try { observer.OnError(error); } finally { Dispose(); }
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}
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public override void OnCompleted()
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{
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foreach (var list in q)
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{
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observer.OnNext(list);
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}
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try { observer.OnCompleted(); } finally { Dispose(); }
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}
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}
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// timespan = timeshift
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class BufferT : OperatorObserverBase<T, IList<T>>
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{
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static readonly T[] EmptyArray = new T[0];
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readonly BufferObservable<T> parent;
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readonly object gate = new object();
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List<T> list;
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public BufferT(BufferObservable<T> parent, IObserver<IList<T>> observer, IDisposable cancel) : base(observer, cancel)
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{
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this.parent = parent;
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}
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public IDisposable Run()
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{
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list = new List<T>();
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var timerSubscription = Observable.Interval(parent.timeSpan, parent.scheduler)
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.Subscribe(new Buffer(this));
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var sourceSubscription = parent.source.Subscribe(this);
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return StableCompositeDisposable.Create(timerSubscription, sourceSubscription);
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}
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public override void OnNext(T value)
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{
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lock (gate)
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{
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list.Add(value);
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}
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}
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public override void OnError(Exception error)
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{
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try { observer.OnError(error); } finally { Dispose(); }
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}
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public override void OnCompleted()
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{
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List<T> currentList;
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lock (gate)
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{
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currentList = list;
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}
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observer.OnNext(currentList);
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try { observer.OnCompleted(); } finally { Dispose(); }
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}
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class Buffer : IObserver<long>
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{
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BufferT parent;
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public Buffer(BufferT parent)
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{
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this.parent = parent;
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}
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public void OnNext(long value)
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{
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var isZero = false;
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List<T> currentList;
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lock (parent.gate)
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{
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currentList = parent.list;
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if (currentList.Count != 0)
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{
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parent.list = new List<T>();
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}
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else
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{
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isZero = true;
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}
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}
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parent.observer.OnNext((isZero) ? (IList<T>)EmptyArray : currentList);
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}
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public void OnError(Exception error)
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{
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}
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public void OnCompleted()
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{
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}
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}
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}
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// timespan + timeshift
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class BufferTS : OperatorObserverBase<T, IList<T>>
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{
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readonly BufferObservable<T> parent;
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readonly object gate = new object();
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Queue<IList<T>> q;
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TimeSpan totalTime;
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TimeSpan nextShift;
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TimeSpan nextSpan;
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SerialDisposable timerD;
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public BufferTS(BufferObservable<T> parent, IObserver<IList<T>> observer, IDisposable cancel) : base(observer, cancel)
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{
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this.parent = parent;
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}
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public IDisposable Run()
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{
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totalTime = TimeSpan.Zero;
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nextShift = parent.timeShift;
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nextSpan = parent.timeSpan;
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q = new Queue<IList<T>>();
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timerD = new SerialDisposable();
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q.Enqueue(new List<T>());
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CreateTimer();
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var subscription = parent.source.Subscribe(this);
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return StableCompositeDisposable.Create(subscription, timerD);
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}
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void CreateTimer()
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{
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var m = new SingleAssignmentDisposable();
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timerD.Disposable = m;
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var isSpan = false;
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var isShift = false;
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if (nextSpan == nextShift)
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{
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isSpan = true;
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isShift = true;
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}
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else if (nextSpan < nextShift)
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isSpan = true;
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else
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isShift = true;
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var newTotalTime = isSpan ? nextSpan : nextShift;
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var ts = newTotalTime - totalTime;
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totalTime = newTotalTime;
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if (isSpan)
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nextSpan += parent.timeShift;
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if (isShift)
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nextShift += parent.timeShift;
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m.Disposable = parent.scheduler.Schedule(ts, () =>
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{
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lock (gate)
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{
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if (isShift)
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{
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var s = new List<T>();
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q.Enqueue(s);
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}
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if (isSpan)
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{
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var s = q.Dequeue();
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observer.OnNext(s);
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}
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}
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CreateTimer();
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});
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}
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public override void OnNext(T value)
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{
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lock (gate)
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{
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foreach (var s in q)
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{
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s.Add(value);
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}
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}
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}
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public override void OnError(Exception error)
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{
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try { observer.OnError(error); } finally { Dispose(); }
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}
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public override void OnCompleted()
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{
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lock (gate)
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{
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foreach (var list in q)
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{
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observer.OnNext(list);
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}
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try { observer.OnCompleted(); } finally { Dispose(); }
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}
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}
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}
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// timespan + count
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class BufferTC : OperatorObserverBase<T, IList<T>>
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{
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static readonly T[] EmptyArray = new T[0]; // cache
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readonly BufferObservable<T> parent;
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readonly object gate = new object();
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List<T> list;
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long timerId;
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SerialDisposable timerD;
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public BufferTC(BufferObservable<T> parent, IObserver<IList<T>> observer, IDisposable cancel) : base(observer, cancel)
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{
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this.parent = parent;
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}
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public IDisposable Run()
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{
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list = new List<T>();
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timerId = 0L;
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timerD = new SerialDisposable();
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CreateTimer();
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var subscription = parent.source.Subscribe(this);
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return StableCompositeDisposable.Create(subscription, timerD);
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}
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void CreateTimer()
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{
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var currentTimerId = timerId;
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var timerS = new SingleAssignmentDisposable();
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timerD.Disposable = timerS; // restart timer(dispose before)
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var periodicScheduler = parent.scheduler as ISchedulerPeriodic;
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if (periodicScheduler != null)
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{
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timerS.Disposable = periodicScheduler.SchedulePeriodic(parent.timeSpan, () => OnNextTick(currentTimerId));
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}
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else
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{
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timerS.Disposable = parent.scheduler.Schedule(parent.timeSpan, self => OnNextRecursive(currentTimerId, self));
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}
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}
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void OnNextTick(long currentTimerId)
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{
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var isZero = false;
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List<T> currentList;
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lock (gate)
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{
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if (currentTimerId != timerId) return;
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currentList = list;
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if (currentList.Count != 0)
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{
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list = new List<T>();
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}
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else
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{
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isZero = true;
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}
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}
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observer.OnNext((isZero) ? (IList<T>)EmptyArray : currentList);
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}
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void OnNextRecursive(long currentTimerId, Action<TimeSpan> self)
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{
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var isZero = false;
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List<T> currentList;
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lock (gate)
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{
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if (currentTimerId != timerId) return;
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currentList = list;
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if (currentList.Count != 0)
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{
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list = new List<T>();
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}
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else
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{
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isZero = true;
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}
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}
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observer.OnNext((isZero) ? (IList<T>)EmptyArray : currentList);
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self(parent.timeSpan);
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}
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public override void OnNext(T value)
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{
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List<T> currentList = null;
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lock (gate)
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{
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list.Add(value);
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if (list.Count == parent.count)
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{
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currentList = list;
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list = new List<T>();
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timerId++;
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CreateTimer();
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}
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}
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if (currentList != null)
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{
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observer.OnNext(currentList);
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}
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}
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public override void OnError(Exception error)
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{
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try { observer.OnError(error); } finally { Dispose(); }
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}
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public override void OnCompleted()
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{
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List<T> currentList;
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lock (gate)
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{
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timerId++;
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currentList = list;
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}
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observer.OnNext(currentList);
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try { observer.OnCompleted(); } finally { Dispose(); }
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}
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}
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}
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internal class BufferObservable<TSource, TWindowBoundary> : OperatorObservableBase<IList<TSource>>
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{
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readonly IObservable<TSource> source;
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readonly IObservable<TWindowBoundary> windowBoundaries;
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public BufferObservable(IObservable<TSource> source, IObservable<TWindowBoundary> windowBoundaries)
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: base(source.IsRequiredSubscribeOnCurrentThread())
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{
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this.source = source;
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this.windowBoundaries = windowBoundaries;
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}
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protected override IDisposable SubscribeCore(IObserver<IList<TSource>> observer, IDisposable cancel)
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{
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return new Buffer(this, observer, cancel).Run();
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}
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||||
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||||
class Buffer : OperatorObserverBase<TSource, IList<TSource>>
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{
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static readonly TSource[] EmptyArray = new TSource[0]; // cache
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readonly BufferObservable<TSource, TWindowBoundary> parent;
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object gate = new object();
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List<TSource> list;
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public Buffer(BufferObservable<TSource, TWindowBoundary> parent, IObserver<IList<TSource>> observer, IDisposable cancel) : base(observer, cancel)
|
||||
{
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||||
this.parent = parent;
|
||||
}
|
||||
|
||||
public IDisposable Run()
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||||
{
|
||||
list = new List<TSource>();
|
||||
|
||||
var sourceSubscription = parent.source.Subscribe(this);
|
||||
var windowSubscription = parent.windowBoundaries.Subscribe(new Buffer_(this));
|
||||
|
||||
return StableCompositeDisposable.Create(sourceSubscription, windowSubscription);
|
||||
}
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||||
|
||||
public override void OnNext(TSource value)
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||||
{
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||||
lock (gate)
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||||
{
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||||
list.Add(value);
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnError(Exception error)
|
||||
{
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||||
lock (gate)
|
||||
{
|
||||
try { observer.OnError(error); } finally { Dispose(); }
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnCompleted()
|
||||
{
|
||||
lock (gate)
|
||||
{
|
||||
var currentList = list;
|
||||
list = new List<TSource>(); // safe
|
||||
observer.OnNext(currentList);
|
||||
try { observer.OnCompleted(); } finally { Dispose(); }
|
||||
}
|
||||
}
|
||||
|
||||
class Buffer_ : IObserver<TWindowBoundary>
|
||||
{
|
||||
readonly Buffer parent;
|
||||
|
||||
public Buffer_(Buffer parent)
|
||||
{
|
||||
this.parent = parent;
|
||||
}
|
||||
|
||||
public void OnNext(TWindowBoundary value)
|
||||
{
|
||||
var isZero = false;
|
||||
List<TSource> currentList;
|
||||
lock (parent.gate)
|
||||
{
|
||||
currentList = parent.list;
|
||||
if (currentList.Count != 0)
|
||||
{
|
||||
parent.list = new List<TSource>();
|
||||
}
|
||||
else
|
||||
{
|
||||
isZero = true;
|
||||
}
|
||||
}
|
||||
if (isZero)
|
||||
{
|
||||
parent.observer.OnNext(EmptyArray);
|
||||
}
|
||||
else
|
||||
{
|
||||
parent.observer.OnNext(currentList);
|
||||
}
|
||||
}
|
||||
|
||||
public void OnError(Exception error)
|
||||
{
|
||||
parent.OnError(error);
|
||||
}
|
||||
|
||||
public void OnCompleted()
|
||||
{
|
||||
parent.OnCompleted();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user