fix: 모바일 기기의 SafeArea에 맞춰 화면 비율 고정 로직 적용

This commit is contained in:
aube.lee
2025-03-06 00:08:03 +09:00
parent 8f69ecc429
commit 7fa43b35b4
22 changed files with 844 additions and 196 deletions

View File

@@ -155,7 +155,7 @@ MonoBehaviour:
m_ReferencePixelsPerUnit: 1
m_ScaleFactor: 1
m_ReferenceResolution: {x: 1920, y: 1080}
m_ScreenMatchMode: 0
m_ScreenMatchMode: 1
m_MatchWidthOrHeight: 0.5
m_PhysicalUnit: 3
m_FallbackScreenDPI: 96
@@ -468,8 +468,9 @@ GameObject:
m_Component:
- component: {fileID: 7114312418154409345}
- component: {fileID: 7128498400607546024}
- component: {fileID: 991028331682109507}
m_Layer: 5
m_Name: Backgroud
m_Name: SafeArea
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@@ -504,6 +505,18 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4342843922256902920}
m_CullTransparentMesh: 1
--- !u!114 &991028331682109507
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4342843922256902920}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 196728227d77b9440af7a0e6102e7a6e, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &6371053127936218335
GameObject:
m_ObjectHideFlags: 0