fix: 모바일 기기의 SafeArea에 맞춰 화면 비율 고정 로직 적용
This commit is contained in:
@@ -107,7 +107,7 @@ RectTransform:
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 6630207678925732143}
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m_Father: {fileID: 3104050453120761193}
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m_Father: {fileID: 1284662031430669302}
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m_AnchorMin: {x: 0.5, y: 0}
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m_AnchorMax: {x: 0.5, y: 0}
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@@ -220,6 +220,59 @@ MonoBehaviour:
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m_StringArgument:
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m_BoolArgument: 0
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m_CallState: 2
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m_Component:
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- component: {fileID: 1284662031430669302}
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- component: {fileID: 2358292559440491175}
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m_Layer: 5
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m_Name: SafeArea
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!224 &1284662031430669302
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RectTransform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1262686849475514525}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 1562849937918914050}
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- {fileID: 1546175570349773815}
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- {fileID: 6058810809619323447}
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- {fileID: 8249704364040652040}
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- {fileID: 898800120090628923}
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m_Father: {fileID: 3104050453120761193}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &2358292559440491175
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1262686849475514525}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 196728227d77b9440af7a0e6102e7a6e, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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--- !u!1 &1517860949095008603
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GameObject:
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m_ObjectHideFlags: 0
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@@ -328,11 +381,7 @@ RectTransform:
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m_LocalScale: {x: 0, y: 0, z: 0}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 1562849937918914050}
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- {fileID: 1546175570349773815}
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- {fileID: 6058810809619323447}
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- {fileID: 8249704364040652040}
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- {fileID: 898800120090628923}
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- {fileID: 1284662031430669302}
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- {fileID: 1655660795233311557}
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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@@ -380,7 +429,7 @@ MonoBehaviour:
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m_ReferencePixelsPerUnit: 100
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m_ScaleFactor: 1
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m_ReferenceResolution: {x: 1920, y: 1080}
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m_ScreenMatchMode: 0
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m_ScreenMatchMode: 1
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m_MatchWidthOrHeight: 0.5
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m_PhysicalUnit: 3
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m_FallbackScreenDPI: 96
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@@ -710,7 +759,7 @@ RectTransform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 3104050453120761193}
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m_Father: {fileID: 1284662031430669302}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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@@ -933,14 +982,14 @@ RectTransform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 3640879789491338599}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 289130454474221960}
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- {fileID: 4370234102771175042}
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m_Father: {fileID: 3104050453120761193}
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m_Father: {fileID: 1284662031430669302}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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@@ -2326,7 +2375,7 @@ RectTransform:
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m_Children:
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- {fileID: 1352327425356814719}
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- {fileID: 6450518831246390029}
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m_Father: {fileID: 3104050453120761193}
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m_Father: {fileID: 1284662031430669302}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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@@ -2607,12 +2656,12 @@ RectTransform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 8718471723672706869}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 3104050453120761193}
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m_Father: {fileID: 1284662031430669302}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 1}
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m_AnchorMax: {x: 0.5, y: 1}
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@@ -349,7 +349,7 @@ MonoBehaviour:
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m_ReferencePixelsPerUnit: 1
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m_ScaleFactor: 1
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m_ReferenceResolution: {x: 1920, y: 1080}
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m_ScreenMatchMode: 0
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m_ScreenMatchMode: 1
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m_MatchWidthOrHeight: 0
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m_PhysicalUnit: 3
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@@ -1,5 +1,55 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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- component: {fileID: 4810617682143269219}
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m_Layer: 5
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m_Name: SafeArea
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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--- !u!224 &7503827789577383822
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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m_Father: {fileID: 5417560988456393388}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &4810617682143269219
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--- !u!1 &1508238593265001016
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@@ -32,8 +82,7 @@ RectTransform:
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m_LocalScale: {x: 0, y: 0, z: 0}
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m_ConstrainProportionsScale: 0
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m_Father: {fileID: 0}
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@@ -81,7 +130,7 @@ MonoBehaviour:
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@@ -467,7 +516,7 @@ RectTransform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 8296493774891888372}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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@@ -475,11 +524,11 @@ RectTransform:
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m_AnchorMin: {x: 1, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_SizeDelta: {x: 600, y: -500}
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m_Pivot: {x: 1, y: 0}
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@@ -1191,7 +1240,7 @@ PrefabInstance:
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@@ -1259,7 +1308,7 @@ PrefabInstance:
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propertyPath: m_AnchoredPosition.y
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@@ -770,9 +770,9 @@ RectTransform:
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- {fileID: 670939754479757235}
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m_Father: {fileID: 3933977183902288733}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_SizeDelta: {x: 360, y: 90}
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m_Pivot: {x: 0.5, y: 0}
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--- !u!1 &1982124915072814020
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@@ -1354,7 +1354,7 @@ RectTransform:
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m_GameObject: {fileID: 4183783038133039772}
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m_LocalScale: {x: 1, y: 1, z: 1}
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@@ -1363,7 +1363,7 @@ RectTransform:
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@@ -1975,10 +1975,7 @@ RectTransform:
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@@ -2026,7 +2023,7 @@ MonoBehaviour:
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@@ -2142,11 +2139,63 @@ RectTransform:
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Reference in New Issue
Block a user