From 7d58c2ee8ba48657f5a6d138cce0666351c14db5 Mon Sep 17 00:00:00 2001 From: "aube.lee" Date: Wed, 5 Feb 2025 19:57:32 +0900 Subject: [PATCH] =?UTF-8?q?=EB=B0=B0=EA=B2=BD=20=ED=8C=8C=EC=9D=BC=20?= =?UTF-8?q?=EC=9B=90=EB=B3=B5?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Art/Background/forest_village_1.png.meta | 16 ++++++++-------- .../Art/Background/forest_village_2.png.meta | 16 ++++++++-------- .../Assets/Gameton/Art/Title Button.png.meta | 16 ++++++++-------- .../Assets/Gameton/Art/Title Image.png.meta | 16 ++++++++-------- .../UI/Prefabs/UI.CharaterCreateUI.prefab | 8 ++++---- .../UI/Prefabs/UI.CharaterSelectUI.prefab | 6 +++--- .../Resources/UI/Prefabs/UI.LobbyUI.prefab | 2 +- .../Resources/UI/Prefabs/UI.TitleUI.prefab | 4 ++-- 8 files changed, 42 insertions(+), 42 deletions(-) diff --git a/Gameton-06/Assets/Gameton/Art/Background/forest_village_1.png.meta b/Gameton-06/Assets/Gameton/Art/Background/forest_village_1.png.meta index 0884dc32..c29bbea4 100644 --- a/Gameton-06/Assets/Gameton/Art/Background/forest_village_1.png.meta +++ b/Gameton-06/Assets/Gameton/Art/Background/forest_village_1.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -52,9 +52,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -138,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Gameton-06/Assets/Gameton/Art/Background/forest_village_2.png.meta b/Gameton-06/Assets/Gameton/Art/Background/forest_village_2.png.meta index 04886900..d10c6437 100644 --- a/Gameton-06/Assets/Gameton/Art/Background/forest_village_2.png.meta +++ b/Gameton-06/Assets/Gameton/Art/Background/forest_village_2.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -52,9 +52,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -138,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Gameton-06/Assets/Gameton/Art/Title Button.png.meta b/Gameton-06/Assets/Gameton/Art/Title Button.png.meta index d7795b0b..aaea644f 100644 --- a/Gameton-06/Assets/Gameton/Art/Title Button.png.meta +++ b/Gameton-06/Assets/Gameton/Art/Title Button.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -52,9 +52,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -138,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Gameton-06/Assets/Gameton/Art/Title Image.png.meta b/Gameton-06/Assets/Gameton/Art/Title Image.png.meta index c2d1a953..ab763c27 100644 --- a/Gameton-06/Assets/Gameton/Art/Title Image.png.meta +++ b/Gameton-06/Assets/Gameton/Art/Title Image.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -52,9 +52,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -138,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Gameton-06/Assets/Gameton/Resources/UI/Prefabs/UI.CharaterCreateUI.prefab b/Gameton-06/Assets/Gameton/Resources/UI/Prefabs/UI.CharaterCreateUI.prefab index 2b4fee1f..960b9b97 100644 --- a/Gameton-06/Assets/Gameton/Resources/UI/Prefabs/UI.CharaterCreateUI.prefab +++ b/Gameton-06/Assets/Gameton/Resources/UI/Prefabs/UI.CharaterCreateUI.prefab @@ -142,7 +142,7 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_Sprite: {fileID: 21300000, guid: 16082f2aad95e474792f2314bafaba00, type: 3} + m_Sprite: {fileID: 21300000, guid: b72a7715bba0a7641b891e5d10671f95, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -745,7 +745,7 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_Sprite: {fileID: 21300000, guid: 6a27de668433837408368678a511db19, type: 3} + m_Sprite: {fileID: 21300000, guid: ea0aaa0e8d0ccd645943bf256ee8087c, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -823,7 +823,7 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_Sprite: {fileID: 21300000, guid: 64eb8522bfd081e43bc30ea8f35d97ab, type: 3} + m_Sprite: {fileID: 21300000, guid: 2fde250c39f691b4596e069532cb62e9, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -1969,7 +1969,7 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_Sprite: {fileID: 21300000, guid: 16082f2aad95e474792f2314bafaba00, type: 3} + m_Sprite: {fileID: 21300000, guid: b72a7715bba0a7641b891e5d10671f95, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 diff --git a/Gameton-06/Assets/Gameton/Resources/UI/Prefabs/UI.CharaterSelectUI.prefab b/Gameton-06/Assets/Gameton/Resources/UI/Prefabs/UI.CharaterSelectUI.prefab index 34507796..3a124493 100644 --- a/Gameton-06/Assets/Gameton/Resources/UI/Prefabs/UI.CharaterSelectUI.prefab +++ b/Gameton-06/Assets/Gameton/Resources/UI/Prefabs/UI.CharaterSelectUI.prefab @@ -67,7 +67,7 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_Sprite: {fileID: 21300000, guid: 16082f2aad95e474792f2314bafaba00, type: 3} + m_Sprite: {fileID: 21300000, guid: b72a7715bba0a7641b891e5d10671f95, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -200,7 +200,7 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_Sprite: {fileID: 21300000, guid: 16082f2aad95e474792f2314bafaba00, type: 3} + m_Sprite: {fileID: 21300000, guid: b72a7715bba0a7641b891e5d10671f95, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -467,7 +467,7 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_Sprite: {fileID: 21300000, guid: 6a27de668433837408368678a511db19, type: 3} + m_Sprite: {fileID: 21300000, guid: ea0aaa0e8d0ccd645943bf256ee8087c, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 diff --git a/Gameton-06/Assets/Gameton/Resources/UI/Prefabs/UI.LobbyUI.prefab b/Gameton-06/Assets/Gameton/Resources/UI/Prefabs/UI.LobbyUI.prefab index eb25b252..9e5a7637 100644 --- a/Gameton-06/Assets/Gameton/Resources/UI/Prefabs/UI.LobbyUI.prefab +++ b/Gameton-06/Assets/Gameton/Resources/UI/Prefabs/UI.LobbyUI.prefab @@ -1395,7 +1395,7 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_Sprite: {fileID: 21300000, guid: f55807ccc98fbb14bbf79391a65a0566, type: 3} + m_Sprite: {fileID: 21300000, guid: 12c14747751f8044ca4224bbefecfb41, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 diff --git a/Gameton-06/Assets/Gameton/Resources/UI/Prefabs/UI.TitleUI.prefab b/Gameton-06/Assets/Gameton/Resources/UI/Prefabs/UI.TitleUI.prefab index bb7cc3c7..2fde0bba 100644 --- a/Gameton-06/Assets/Gameton/Resources/UI/Prefabs/UI.TitleUI.prefab +++ b/Gameton-06/Assets/Gameton/Resources/UI/Prefabs/UI.TitleUI.prefab @@ -65,7 +65,7 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_Sprite: {fileID: 21300000, guid: 6a27de668433837408368678a511db19, type: 3} + m_Sprite: {fileID: 21300000, guid: ea0aaa0e8d0ccd645943bf256ee8087c, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -439,7 +439,7 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_Sprite: {fileID: 21300000, guid: 64eb8522bfd081e43bc30ea8f35d97ab, type: 3} + m_Sprite: {fileID: 21300000, guid: 2fde250c39f691b4596e069532cb62e9, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1