스킬 슬롯 업데이트 로직 수정

This commit is contained in:
aube.lee
2025-02-11 10:20:48 +09:00
parent 18a27aa3e1
commit 7bea4520c5
10 changed files with 315 additions and 229 deletions

View File

@@ -38,7 +38,7 @@ namespace TON
}
// 스킬 버튼을 생성
List<SkillBase> activatedSkills = SkillDataManager.Singleton.GetActiveSkillInstance();
List<SkillBase> activatedSkills = SkillDataManager.Singleton.GetEquippedSkills();
for (int i = 0; i < 3; i++)
{
ControllerUI_SkillButton newSkillButton = Instantiate(skillButtonPrefab, skillButtonGroup);