From 6c75822d6aeb6142d68a30d7bb3deda9d667a3bf Mon Sep 17 00:00:00 2001 From: Mingu Kim Date: Thu, 27 Feb 2025 18:16:03 +0900 Subject: [PATCH] =?UTF-8?q?=EB=AA=AC=EC=8A=A4=ED=84=B0=20=EB=8D=B0?= =?UTF-8?q?=EC=9D=B4=ED=84=B0=20json=20=ED=95=AD=EB=AA=A9=EC=97=90=20?= =?UTF-8?q?=EB=A7=9E=EC=B6=B0=20=EC=88=98=EC=A0=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Assets/Gameton/Scenes/Stage 4.unity | 2 +- .../Gameton/Scripts/GameData/MonsterData.cs | 22 ++++++------------- 2 files changed, 8 insertions(+), 16 deletions(-) diff --git a/Gameton-06/Assets/Gameton/Scenes/Stage 4.unity b/Gameton-06/Assets/Gameton/Scenes/Stage 4.unity index 443bd2a8..9f083af1 100644 --- a/Gameton-06/Assets/Gameton/Scenes/Stage 4.unity +++ b/Gameton-06/Assets/Gameton/Scenes/Stage 4.unity @@ -4961,7 +4961,7 @@ GameObject: - component: {fileID: 480895542} m_Layer: 0 m_Name: TON.Player - m_TagString: Untagged + m_TagString: Player m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 diff --git a/Gameton-06/Assets/Gameton/Scripts/GameData/MonsterData.cs b/Gameton-06/Assets/Gameton/Scripts/GameData/MonsterData.cs index d22acf79..9db0383a 100644 --- a/Gameton-06/Assets/Gameton/Scripts/GameData/MonsterData.cs +++ b/Gameton-06/Assets/Gameton/Scripts/GameData/MonsterData.cs @@ -13,27 +13,19 @@ namespace TON public string name; // 몬스터 레벨 public int level; - // 몬스터 타입 ex : melee, ranged - public string monsterType; // 몬스터 체력 public int hp; // 기본 공격력 public int attackPower; // 기본 방어력 public int defencePower; - // 몬스터 스킬 ID 1 + // 몬스터 스킬 ID public int monsterSkillID; - // 몬스터 스킬 ID 2 - public int monsterSkillIDTwo; - // 패트롤 범위 - public float patrolRange; - // 인식 범위 - public float detectionRange; - // 추적 범위 - public float chaseRange; - public float moveSpeed; - // 공격 범위 - public float attackRange; - + // 골드 + public int Gold; + // 경험치 + public int Exp; + // 점수 + public int Score; } }