diff --git a/Gameton-06/Assets/Gameton/Scripts/Character/Heart/HeartDataManager.cs b/Gameton-06/Assets/Gameton/Scripts/Character/Heart/HeartDataManager.cs index abf9b8e0..67a4798f 100644 --- a/Gameton-06/Assets/Gameton/Scripts/Character/Heart/HeartDataManager.cs +++ b/Gameton-06/Assets/Gameton/Scripts/Character/Heart/HeartDataManager.cs @@ -25,11 +25,6 @@ namespace TON LoadHeartData(); } - public void Initalize() - { - LoadHeartData(); - } - private void LoadHeartData() { if (heartDatas != null) @@ -51,7 +46,6 @@ namespace TON HeartData heartData = new HeartData(characterId); heartDatas.Add(heartData); Assert.IsTrue(JSONLoader.SaveUpdatedJsonToPersistentData(heartDatas, "heart")); - Debug.Log($"heartData test:: {heartData.currentHearts}"); LoadHeartData(); } @@ -61,7 +55,6 @@ namespace TON if (characterId > -1) { currentHeartData = heartDatas[characterId]; - Debug.Log(currentHeartData.ToString()); if (currentHeartData != null) { RechargeHearts();