상점 포션 구매 UniRx(MVP 패턴)를 활용하여 수정중

This commit is contained in:
Mingu Kim
2025-06-02 00:28:39 +09:00
parent 8a54d47b56
commit 66ee4d6d2e
6 changed files with 156 additions and 47 deletions

View File

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using System.Collections;
using System.Collections.Generic;
using UniRx;
using UnityEngine;
namespace TON
{
public class ShopPresenter
{
private int hpPotionPrice1 = 200; // HP 포션 가격
private int hpPotionPrice5 = 1000; // HP 포션 가격
private int hpPotionPrice20 = 3600; // HP 포션 가격
private int mpPotionPrice1 = 400; // MP 포션 가격
private int mpPotionPrice5 = 2000; // MP 포션 가격
private int mpPotionPrice20 = 7600; // MP 포션 가격
private PlayerDataManager playerDataManager;
private List<ShopItemModel> shopItemModels = new();
public ReactiveCollection<ShopItemPresenter> ShopItems { get; } = new();
public ShopPresenter()
{
// 싱글톤으로 PlayerDataManager 접근
playerDataManager = PlayerDataManager.Singleton;
if (playerDataManager == null)
{
Debug.LogError("PlayerDataManager가 초기화되지 않았습니다.");
}
shopItemModels.Add(new ShopItemModel(hpPotionPrice1, "hp", 1));
shopItemModels.Add(new ShopItemModel(hpPotionPrice5, "hp", 5));
shopItemModels.Add(new ShopItemModel(hpPotionPrice20, "hp", 20));
shopItemModels.Add(new ShopItemModel(mpPotionPrice1, "mp", 1));
shopItemModels.Add(new ShopItemModel(mpPotionPrice5, "mp", 5));
shopItemModels.Add(new ShopItemModel(mpPotionPrice20, "mp", 20));
foreach (var item in shopItemModels)
{
ShopItems.Add(new ShopItemPresenter(this, item));
}
}
// 포션 구매 메서드
private void BuyPotion(int price, string potionType, int quantity)
{
if (playerDataManager.goldAmount >= price)
{
playerDataManager.UseGold(price, (isSuccess) =>
{
if (isSuccess)
{
if (potionType == "hp")
{
playerDataManager.AddPotion("HP", quantity);
}
else if (potionType == "mp")
{
playerDataManager.AddPotion("MP", quantity);
}
UIManager.Singleton.UpdateCashData();
}
});
}
}
}
}