diff --git a/Gameton-06/Assets/Gameton/Resources/UI/Prefabs/UI.LoadingUI.prefab b/Gameton-06/Assets/Gameton/Resources/UI/Prefabs/UI.LoadingUI.prefab index 383a5bf1..2dd4022f 100644 --- a/Gameton-06/Assets/Gameton/Resources/UI/Prefabs/UI.LoadingUI.prefab +++ b/Gameton-06/Assets/Gameton/Resources/UI/Prefabs/UI.LoadingUI.prefab @@ -34,7 +34,6 @@ RectTransform: m_Children: - {fileID: 1917720150102995070} - {fileID: 6378671030943176423} - - {fileID: 5107585948134944725} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} @@ -192,37 +191,6 @@ MonoBehaviour: m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 ---- !u!1 &5393062128730252496 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 5107585948134944725} - m_Layer: 0 - m_Name: TON.Player - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &5107585948134944725 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 5393062128730252496} - serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 1258904158716542679} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &6378671030954924773 PrefabInstance: m_ObjectHideFlags: 0 diff --git a/Gameton-06/Assets/Gameton/Scripts/Scenes/LobbyScene.cs b/Gameton-06/Assets/Gameton/Scripts/Scenes/LobbyScene.cs index a84f7057..bab4f524 100644 --- a/Gameton-06/Assets/Gameton/Scripts/Scenes/LobbyScene.cs +++ b/Gameton-06/Assets/Gameton/Scripts/Scenes/LobbyScene.cs @@ -21,7 +21,6 @@ namespace TON yield return null; } - UIManager.Show(UIList.LobbyUI); PlayerSpawner.SpawnPlayerCharacter(); }